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  1. #171
    Im going to go ahead and say I dont hate the new changes but they refills should be like ammo for guns. Also stop giving me frag/flash nade drops when im using my bio nade!

  2. #172
    Yeah I agree. Yesterday this was a really good game. Today it is just stupid. The grenades are daft. Why fix something that is not broken.

    Also I am continually being booted off the games I am playing.

    That is about 10 times today. What do they think this is Battlefield bad company 2?

  3. #173
    Member Clarity Page's Avatar
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    after playing around abit with them it seems ther're not so bad, i was under the impression that useing the last of a type of grenade meant that it would be gone from your inventory and you would purple grenade, instead it stays in you inventory but has zero ammo on it until you restock. like i said not so bad bad but its a shame that grenades loose there individuality.

    as of now i have remapped my controls so that RB now switches weapons instead of launching a grenade and ive set ego power to LB+RB at the same time.

    im still not sure on the new stims and spikes yet

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  4. #174
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    Quote Originally Posted by Chump Norris View Post
    Im going to go ahead and say I dont hate the new changes but they refills should be like ammo for guns. Also stop giving me frag/flash nade drops when im using my bio nade!
    But if they were to do that, you'd have no reason to go to the vendor to buy the replacements and sink some scrip there.

    They plan on soaking up some of our scrip, which keeps us 'poor', which makes us play to earn more. They're trying to put some of that circle of life into the game by charging us for stuff while we leave loot on the ground that we can't use to replenish our accounts.

  5. #175
    Member Telemachus's Avatar
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    Had a frag grenade with a 2300 min damage and now it's 1350 min for all of that rarity ?


    I always just based the grenades worth on it's min damage.


    Well anyway, thanks for the err.. improvement.

  6. #176
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    yup you can't spam them when ever your nade cache refreshes, sad to say i am liking the stun nades. and since nades don't refreshes 3:

  7. #177
    Quote Originally Posted by Arsenic_Touch View Post
    The new system would be great if they just did what borderlands did. But they got lazy with it, or had a brain fart. Maybe both.
    The old grenade system was perfectly fine actually.

    If you wanted to remove the grenade cooldown traits and items you could've just done the current system with each ammo pickup giving you 2 charges. All the other changes, like streamlining all grenade mods of the same type, are somewhere between useless and horrid quality of life changes.

  8. #178
    Senior Member Thomas1975's Avatar
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    I had a Frag Nova Pro with a 0.0 Dart time and 3500 max with a 2300 min Damage. I know grenades where getting limited but not changed like this. I don't mind that I need to pickup grenades but I want the ones I had.

  9. #179
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    I have 2 complaints about this game mechanic that more than 95% of the player base disagreed with to begin with.

    1. I have a pyro equipped. I use them through the course of arkfalls and notice when I arrive at a DM major, that I only have 1 nade left. I arrive early and figure, "it's cool, I'll stumble across another one." I complete the entire arkfall, seeing literally 1000's of salvage worth of "useless nades" laying to disappear into oblivion. Blues, greens, whites. All frag or flash. Never the pyro I'm looking for. I finish the arkfall and place 2nd. My glorious reward for all my hard work and sobbing at the lost salvage? A 5 pack of green frags. and 2 5 packs of blue.....wait for it.......frags!!! At this rate, my claims are going to be overrun with items!

    2. Touching on the salvage issue again. I was disgusted to see all of it laying there without being able to retrieve it to sell or salvage! Call me thrifty, whatever. It just seems like a terrible waste to see one of the games key commodities go to waste like that!

    Sorry, had to rant! I'm better now.

  10. #180
    Member crasher's Avatar
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    Quote Originally Posted by rebtattoo View Post
    I have 2 complaints about this game mechanic that more than 95% of the player base disagreed with to begin with.

    1. I have a pyro equipped. I use them through the course of arkfalls and notice when I arrive at a DM major, that I only have 1 nade left. I arrive early and figure, "it's cool, I'll stumble across another one." I complete the entire arkfall, seeing literally 1000's of salvage worth of "useless nades" laying to disappear into oblivion. Blues, greens, whites. All frag or flash. Never the pyro I'm looking for. I finish the arkfall and place 2nd. My glorious reward for all my hard work and sobbing at the lost salvage? A 5 pack of green frags. and 2 5 packs of blue.....wait for it.......frags!!! At this rate, my claims are going to be overrun with items!

    2. Touching on the salvage issue again. I was disgusted to see all of it laying there without being able to retrieve it to sell or salvage! Call me thrifty, whatever. It just seems like a terrible waste to see one of the games key commodities go to waste like that!

    Sorry, had to rant! I'm better now.
    Trick said we were spending too much time in the inv manipulating 'stuff'. so it's for your own good.

    Now, go out there and buy a new weapon... oh, no scrip because no loot to break, cuz most of it was 'nades I can't pick up.

    Well, it's for your own good anyway.

    And eat your broccoli.
    These are just my opinions.
    I have lots of opinions.
    Some of them, on occasion, people have agreed with.
    I do not trust those people.

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