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  1. #11
    Member Altras's Avatar
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    Hey jeminai, i feel like the developers of the game had thought it was a flunk before even releasing it. Then when it got a huge turnout, they went " oh ****, we actually have to work" But the ones with talent left and they gave the workloads to drunken potheads who have lotion and tissues in their office as the "developers" Correct me if i'm wrong but ONE PERSON COULD HAVE DONE ALL THE CODING FOR THE 2 DLC'S SINCE THEY ARE SO SHORT AND ********. Honestly, i feel like if the producers knew Trion was going to fail so harshly on this game, they would have never gave Trion a chance. And its sad because this game has such great potential. But at this point the fans are willing to put more money into the game to get it right than the developers are. Which says it all. If Defiance producers were smart they'd cut trion out and bring in another company. Because at this point, its only going to get worse. They'll keep implementing some bs "updates" that are "for the better" when really no one had a problem with it.

  2. #12
    Member Mercy Killing's Avatar
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    You Know What I Can't Believe?

    Quote Originally Posted by JEMINAI View Post
    I just did a few searches to try and find any responses by trion that address the (what appears to be) general and recurring customer dissatisfaction with Defiance on the whole and with content and quality.
    plenty said player side, but I apologise if the following questions have been address elsewhere with official replies.

    I guess I'd like an acknowledgement that so many (I think it's safe to say the majority) feel unhappy with the management of this game (fueled by the actual fans who are passionate about Defiance and can see so much potential here) and what appears to be limited/slow advancement in its development.
    players already have active imaginations but could it be that the players have more passion for this game than its creators?
    or, by all means please explain (as simply as possible) what is the cause(s) of such slow advancement when implementing new content and ideas. I'd like to understand why and perhaps what does trion think is going on and where this game is headed? I for one don't want to see defiance flushed, but I want to know if there's any interest out there with either the fans or developers that want to see this flourish into something grander?

    new zones? yes or no?
    continued engaging story?
    end game?
    more shooter than mmo?
    anything substantial coming?
    if not? why not?


    thanks

    I think THIS might actually have something to do with the answer. Go ahead. Open the list to the full 100. At the time of this posting, that list had Defiance nowhere on it.


    Granted, that list is also entirely comprised of Steam users, and therefore limiting but....I still find it hard to believe there isn't at least 960 people playing Defiance right now that also have Steam. (That "now" would be Saturday, Dec. 14, 2013 at 8:02 pm pacific standard US time.)

    What I really can't believe is that this game can't muster enough people to beat NEVERWINTER. I've played both games, and this one is the superior one, by far....even buggy and screwed up. I mean, c'mon......Craptic Studios has TRION beat on that list by 21 places, and that game that made it to the top 100? Yup. Rift. Defiance is like Craptic's game, Champions Online. Set on the back burner and forgotten about while the more popular title soaks in all the money and developer time/attention/content/yougetthepicture,right?

    Did I mention I've played both games? I'm sorry, I've played every single one of Craptic's titles....and to date, only RIFT and Defiance have I tried...but as far as quality, fun, story and content are concerned....those two TRION titles blow the three Craptic ones out of the water.....why, therefore cannot Defiance muster enough people to at least garner the LAST place on a top 100 list?


    TL: DR;
    Why is -Neverwinter- of all games so gorram great, but this one is so reviled, when this one is by far the superior title of the pair?

  3. #13
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    Because when people are looking at buying the game try log into these forums and see a ****load of posts and threads of people over reacting to a bug, and people saying the game is either too easy or needs nerfing.

    Very rarely are the constructive posts, or positive threads seen.

    So people see an MMO with a community of whiny players and run away. (By no means am I saying Trion are not guilty of a some of the reasons...) but my opinion is the only game breaking feature is the chat system, all the other issues people ***** about ruining their experience are petty.

    (Although PS3 users have it tough...)
    The video gaming industry is the only industry that locks out content to people who're not skilled enough to best the game' - Dara O'brian on Video games.
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  4. #14
    Member DanteYoda's Avatar
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    Quote Originally Posted by Mercy Killing View Post
    I think THIS might actually have something to do with the answer. Go ahead. Open the list to the full 100. At the time of this posting, that list had Defiance nowhere on it.


    Granted, that list is also entirely comprised of Steam users, and therefore limiting but....I still find it hard to believe there isn't at least 960 people playing Defiance right now that also have Steam. (That "now" would be Saturday, Dec. 14, 2013 at 8:02 pm pacific standard US time.)

    What I really can't believe is that this game can't muster enough people to beat NEVERWINTER. I've played both games, and this one is the superior one, by far....even buggy and screwed up. I mean, c'mon......Craptic Studios has TRION beat on that list by 21 places, and that game that made it to the top 100? Yup. Rift. Defiance is like Craptic's game, Champions Online. Set on the back burner and forgotten about while the more popular title soaks in all the money and developer time/attention/content/yougetthepicture,right?

    Did I mention I've played both games? I'm sorry, I've played every single one of Craptic's titles....and to date, only RIFT and Defiance have I tried...but as far as quality, fun, story and content are concerned....those two TRION titles blow the three Craptic ones out of the water.....why, therefore cannot Defiance muster enough people to at least garner the LAST place on a top 100 list?


    TL: DR;
    Why is -Neverwinter- of all games so gorram great, but this one is so reviled, when this one is by far the superior title of the pair?
    I agree, What i cannot fathom is how people find Rift fun, i made it to 40ish and gave up Defiance is a thousand times more fun than Rift to me.

  5. #15
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    I found Rift fun. The problem was that every time i headed off to do a quest, a portal would open or an invasion would start. Or there would be a whole new set of daily quests for whatever event was on at that time. Add in latency issues and my issues with having 3 bags of various coins taking up inventory space, well i got sick of it... not to say its bad or anything but i never felt like i was progressing.

    I also like Neverwinter, that said tho I am a fan of the 'forgotten realms' games and books- planescape/icewind dale/baldurs gate/neverwinter nights.

  6. #16
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    Rift is popular with those who're not fans of shooters, and for fans of RP. I play
    rift too, although I prefer Defiance as I find the story to have a higher quality.

    However Defiance lacks a much needed chat element for RP...
    Depending on the new system they're working on will depend if this game could open to the RP community (in my opinion)
    The video gaming industry is the only industry that locks out content to people who're not skilled enough to best the game' - Dara O'brian on Video games.
    You're my kind of geeks! - Dara O'Brian on LARPers.

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  7. #17
    Member Mike Chone's Avatar
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    Quote Originally Posted by JEMINAI View Post
    I just did a few searches to try and find any responses by trion that address the (what appears to be) general and recurring customer dissatisfaction with Defiance on the whole and with content and quality.
    plenty said player side, but I apologise if the following questions have been address elsewhere with official replies.

    I guess I'd like an acknowledgement that so many (I think it's safe to say the majority) feel unhappy with the management of this game (fueled by the actual fans who are passionate about Defiance and can see so much potential here) and what appears to be limited/slow advancement in its development.
    players already have active imaginations but could it be that the players have more passion for this game than its creators?
    or, by all means please explain (as simply as possible) what is the cause(s) of such slow advancement when implementing new content and ideas. I'd like to understand why and perhaps what does trion think is going on and where this game is headed? I for one don't want to see defiance flushed, but I want to know if there's any interest out there with either the fans or developers that want to see this florish into something grander?

    new zones? yes or no?
    continued engaging story?
    end game?
    more shooter than mmo?
    anything substantial coming?
    if not? why not?


    thanks
    The way I see it, Trion bit off more than they could chew. I don't think they realized how much work it would be to create a game in a multiplatform facet. They have never done this before, not even an attempt. While their flagship PC game they created, Rift still remains a very nice MMO, you can see in Defiance that budgeting went elsewhere and not into content.

    I can see many things against Trion, not necessarily their fault in this but nonetheless a testament to their lack of experience:

    The Dodge Partnership
    While it is great to have a benefactor such as Dodge, the problem remains in the way these benefactors request the game be made. The cars for example, I'm 100% positive took exorbitant resources to get just to Dodge's liking before the game could go live. As a website designer that deals with dealerships on a constant bases, I can give you personal testimony that the automotive industry is very picky in what they want and in how their products are advertised -- especially when they've paid as much as Dodge has.

    Mutli-Platform
    While it sounds great, ensuring the level of continuity that SyFy requires across all platforms I can't imagine anything other than it being a monumental undertaking.

    Characters
    While it sounds easy, making any character in a game bear a slight resemblance to someone in real life is another huge undertaking and a monumental man-power undertaking.

    Thats just my quick pick -- I have others that I could list out, but to be plainly honest -- look at Rift for a moment. When you look at other MMO creators out there, you can see through their array of MMO's that creator leaves an artisan signature nearly on everything they do. PWE is an example from the way Neverwinter is played and STO -- there are distinct similarities between them to the point you KNOW the same company developed them. However, if you took out the Trion splash screen from Defiance, you would likely never know Trion had anything to do with Defiance. The only signature I can see that bares any resemblance to Trion is the arkfalls, but I'm convinced that's why Trion was chosen as this mechanic fit precisely to what the producers at SyFy was envisioning.

    Quote Originally Posted by crasher View Post
    At least a lock, maybe an infraction if somebody is having a bad day.
    Sadly, this is likely going to be true.

  8. #18
    well... after TSW i have been searching for an MMO that could hold my attention. to be honest i still am...
    but when i log into steam and take a look at my list, i still choose Defiance for my quick fix of gaming entertainment.
    ive tried rift, neverwinter and many others and although totally different, they have failed to grab me at all.
    after WoW i am perhaps less inclined to go the fantasy genre and Defiance came along at the perfect time for me personally.

    i remember the mass sackings soon after release of this game, pretty ominous news though i didnt delve too deep into the politics at the time but on the whole i get the feeling that whoever is steering the defiance ship, looked as far into the future as getting it off the ground and live, but no further than that. we get the same feeling about the TV show i think. its a large multimedia undertaking but it would appear its being made up as it goes. as far as content i dont think the game will be entitled to lead the show (although it might be a better story) but they still feel the need to tie-ins. perhaps we are being hand fed until the next season comes out on tv and we know where the hell the story is going... a bit of a long haul each year playing by "seasons".
    the game devs would do much better to implement their own ideas. (or more so OUR ideas)
    something tells me (just quietly) the game might live slightly longer than the show in the downward spiral.


    i have friends from past games that are reluctant to give Defiance a try because of what they have heard.
    sure even the fans are let down, but i dont think we will give up totally until trion does.

  9. #19
    Member Synther's Avatar
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    People make it sound like it was the end of the world and signs of the apocalypse that there were lay-offs after Defiance was released. DOOOOOOOOOM!

    It's not and it wasn't.

    In fact, it was completely and totally normal. Literally every game on the market, 100% of the time, without fail EVER, lays off over 2/3 of the development staff after the game is released. Even games that have a need for recurring content. The additional staff simply isn't needed any more. If there is an expansion pack, the company will generally ramp up, but nothing like the massive hiring process there is for an entirely new game or franchise. It's completely normal and happens every. single. time. All the time. It doesn't say anything about whether the game was doomed or not.

  10. #20
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    Quote Originally Posted by JEMINAI View Post
    I just did a few searches to try and find any responses by trion that address the (what appears to be) general and recurring customer dissatisfaction with Defiance on the whole and with content and quality.
    plenty said player side, but I apologise if the following questions have been address elsewhere with official replies.

    I guess I'd like an acknowledgement that so many (I think it's safe to say the majority) feel unhappy with the management of this game (fueled by the actual fans who are passionate about Defiance and can see so much potential here) and what appears to be limited/slow advancement in its development.
    players already have active imaginations but could it be that the players have more passion for this game than its creators?
    or, by all means please explain (as simply as possible) what is the cause(s) of such slow advancement when implementing new content and ideas. I'd like to understand why and perhaps what does trion think is going on and where this game is headed? I for one don't want to see defiance flushed, but I want to know if there's any interest out there with either the fans or developers that want to see this florish into something grander?

    new zones? yes or no?
    continued engaging story?
    end game?
    more shooter than mmo?
    anything substantial coming?
    if not? why not?


    thanks
    From way back when.

    The game ties in to the series, expect the next part of the game with the start of the new season of the series; unless they cancel it. Nothing new there.

    End game? The intention is to run the game till the series ends, if the game has a good following then the game may continue; And isn't end game when you are done and go looking for a new game?
    The PvP or squadVsquad is about the only "end game" to this.

    It's a shooter sure, it is also an MMO. Games don't have to be all group play to be an MMO. That is game deck philosophy "must group to be MMO", welcome to PC gaming lol

    I left at the release of this game because I wasn't about to pay for it in the shape it was in. Year later and still not going to. So far the only improvement I have seen is sold cover seems to be working.

    Now, I left a forum because it got to the point the forum was little more the a propaganda machine for the marketing dept. Any and all negative posts get deleted.
    If I check a game forum and everything is all rainbows and puppy dogs, I leave. That just means the game is so bad the forum mods are trying to hide the fact.
    If I read a forum that is all negative and the only arguments other wise are from obvious fanboys, I also leave.
    If there are a bunch of complaints about the same issue, I figure it is an issue for everyone. I may or may not check the game.
    Now I came back here out of boredom, checked the forums and figured I check it for myself. Being a pessimist I was nether disappointed nor surprised. The game is pretty much what I predicted it would be when I left.

    I had this game down to a science at one time, and could play through in a week. I can only assume people are still playing for the PvP. Or have they added more between start and end? Which would be where the game ties in to the series.

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