I think
THIS might actually have something to do with the answer. Go ahead. Open the list to the full 100. At the time of this posting, that list had Defiance nowhere on it.
Granted, that list is also entirely comprised of Steam users, and therefore limiting but....I still find it hard to believe there isn't at least 960 people playing Defiance right now that also have Steam. (That "now" would be Saturday, Dec. 14, 2013 at 8:02 pm pacific standard US time.)
What I really can't believe is that this game can't muster enough people to beat NEVERWINTER. I've played both games, and this one is the superior one, by far....even buggy and screwed up. I mean, c'mon......Craptic Studios has TRION beat on that list by 21 places, and that game that made it to the top 100? Yup. Rift. Defiance is like Craptic's game, Champions Online. Set on the back burner and forgotten about while the more popular title soaks in all the money and developer time/attention/content/yougetthepicture,right?
Did I mention I've played both games? I'm sorry, I've played every single one of Craptic's titles....and to date, only RIFT and Defiance have I tried...but as far as quality, fun, story and content are concerned....those two TRION titles blow the three Craptic ones out of the water.....why, therefore cannot Defiance muster enough people to at least garner the LAST place on a top 100 list?
TL: DR;
Why is -Neverwinter- of all games so gorram great, but this one is so reviled, when this one is by far the superior title of the pair?