PSN: j599kbvvaak IGN's: TASHINKA(founder) - ZombieRahm Tak ZombieKupack Kurr & Sgt Rasta-Insomniac Hunters
Tash.0 - Members Only
Purple Dude - is a princess
Just can get a few kills. It's ridiculous.
Just the epic, or blue.
I have some scrip (as long as the price is reasonable :P) Or I can trade some epic Volge Thunderer Pistol, Typhoon AR, Lightning Rifle (2 of each).
I don't care. lol I just want to get rid of that crappy green one with a blue or purple.
Don't care for orange. Mastery resets and other stuff costs too much salvage. :P
Or I'll take em from Seros. Which ever.
My toons name is Rubacava.
I wouldn't go so far as saying it makes aspects of the game not fun, but I was a little surprised. After watching this guy take out Volge in one shot, it became quite humorous. I guess the lesson is to run Arcbreaks until you can get one too.
See my signature.
A game too easy is against the principles of the Game industry!
It's the only industry among the entertainment industries to lock out content for those who are incompetent to do stuff!
http://youtu.be/yKIiUsbOO24
The video gaming industry is the only industry that locks out content to people who're not skilled enough to best the game' - Dara O'brian on Video games.
You're my kind of geeks! - Dara O'Brian on LARPers.
IGN: Swefn
PC - EU
Clan: Blood Oath Brotherhood (Recruiting officer rank)
Feel free to PM any questions about the clan!
Agreed. I did one siege at the Bathhouse with it early yesterday to see what the fuss was about (there was only about half a dozen people there and several others were also messing with it), and yeah, it really needs to be toned down asap. In the right conditions 200k or even 250k is possible with it. It's the ease of use and massive critical DMG that makes it so OP right now.
Sure, it's not quite the best weapon still for doing things like destroying DM Ark Cores, and the Hound is a little more reliable for things like WM weakpoint. But the massive damage on critical hits is the problem. Using the Thorn Liro one (unmodded) I could hit 2850 per pellet (10 pellets) base. Throw in Overcharge, and that's getting close to 4000 per pellet, and with DMG spikes over 6k to 7k per pellet. Charge time between shots isn't much of a problem at Volge Sieges. Not when the Volge you were shooting is more than likely going to be dead after your first shot.
It was already good enough to take into Sieges and still do well before the buff. Now it's just a joke, doing over 4x the damage it used to do, then pair that with the lack of scaling in Sieges now...
On a positive note with the Charge Weapons though. I ran with the Haar and Tornado yesterday and I was loving those nowstill a few more I want to check out too.