Again, what value is in being granted the ability to pay for something for everyone? I can't see any to be truthful and objective.
However getting free batteries, there is your value. Giving DLC owners the ability to call arkfalls for free, while requiring non-dlc owners to pay script, that is indeed value in the form of a huge time-saver.
ONE Battery a day is NOT worth the price of the Pass (at release)
it's nice and welcome, but one a day when I am TRYING to do as many a day as I can
(using approximately 10-12 batteries a day) is but a drop in a very large bucket.
In Fact I used one this morning to summon a Major
went inside (can you guess what happened?) I got DC or disco'd
happens all the time so there goes all those free batteries lol.
PSN - SSlarg
Founder of the Ark Salvagers
FOR TRADE:
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WANT LIST:
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I placed one of the 4 spikes required at a major yesterday and couldn't get in. Something needs to be done.
What makes you assume that the people don't have the DLC? The demographic that are completely clueless or don't care about protocol for taking the Warmaster down is not exclusively composed of non-DLC holders and the demographic that can competently participate and contribute in taking him down aren't exclusively composed of DLC holders either. You're only shooting yourself in the foot by advocating this kind of short sighted change.
The game suffers from lack of popularity and a constantly waning player population. While the population cyclically upticks around DLC releases and occasional special events, returning players are already jaded and easily lose interest leaving the game soon after. Some were so upset with the grenade changes they are already gone again. When the player population wanes again and you can't get a decent sized team together that's capable of taking the Warmaster down because there aren't enough DLC2 owners around you're going to end up regretting the change (assuming you don't become one of the players that leaves the game as well).
dyunan.natsuu デュナン・ナッツ - PC NA
The only way that I can see for them to make it "fair" for the people that place the batteries is to make everyone that did not place the batteries pay scrip to enter the ship. That way everyone has to pay in some form to get to the WM.....I'm sure that most will hate this....but it's just me throwing out ideas (good and bad).
Console: X-Box 360 (US/NA)
GT: Shad0w Andr3as
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Website: http://dawnpatrol.enjin.com
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Co-founder of the "DAWN PATROL"...just a few of us that love to run and gun Saturday mornings and any other time we can, throughout Paradise. Come join CRIXDA (other co-founder) and I for some good Defiance conversation and lots of shooting things!
I think this is a fantastic idea. I always thought it was pretty unfair that the people who paid for the dlc also are the ones responsible for the 10,000 when anyone can take advantage of it.
I know there's some collaboration in clans, non-dlc'ers giving scrip to the dlc'ers, but this solution would bring a great deal of value to the dlc, I'm thinking.
But, remember, I actually don't have the dlc. I just feel it's been unfair to you guys.
getting free batteries hardly justifies the price of the dlc and non dlc buyer are not suppose to be able to buy the batteries or call down the arkfalls so basically they just leach off the people that can and do call them down.
as i have said before i don't care that they can battle outside the called down arkfall i just do not think they should be allowed to enter the interior of the arkfall since basically that's what the people that bought the dlc were suppose to be paying for, the ability to call down arkfalls and to go into the interior of the arkfalls that were called down.
this dlc is not worth the price you pay for it if you can get most of the benifits of it without paying for it.