So me being concerned about the Cyclone C.S.R. getting nerfed, warning a person that a chev is kinda glitched, and bringing up tactics used by freemason that worked well = troll? -_-
Anyway like I was saying I have had better experence using the Lightning than a LMG. I have been in more fights where his armor was blown off at a good time while using the Lightning than I have with the LMG. The Thunder Pistol is kind ok too.
Your spreading misinformation saying its better to go around reviving than extracting and saying its good to use the lighting rifle to break the armor on the warmaster.
Don't feed the troll Twitch. He has no idea what he is talking about. Volge weapons suck at breaking armor, and cannot come close to a wolfhound's damage once the armor is broken. If he cannot understand the math involved, then he is a lost cause.
I would also like to add that volge weapons cause too many blue flash visual effects that interfere with people's targeting abilities while they are trying to hit the Warmaster's right arm. If you are using them you may as well be spamming me with a BMG, and blocking my vision. Volge weapon users that stand far enough away from the Warmaster that it doesn't effect them may not realize that this is happening. I assure you it is. Please understand that you are hurting other people's ability to hit the Warmaster where they need to by blocking their vision with the blue flashes. This hurts the overall DPS of the group. Please take this into consideration and stop using volge weapons on the Warmaster. Thanks![]()
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If you have bad network, you have about 0.5 – 1 s delay between anything other than aimed shooting. You don't just tap-tap with Wolfhound, you have to press it down, wait for the actual shot to occur, and only then release the button lest it wouldn't happen at all. Aimed shot is processed differently somehow. Same for bombs, you visually dodge the bomb but still get hit by it or just get hit before you even see the bomb.
Not once did I say it was better to revive than extract. I just pointed out their is a draw back to extracting and that is you dont know if the SW is below you or not when you drop down, and if he is below you you are dead ergo you now cant fight for 26 sec. Its very very very annoying to die over and over agian when all you did was drop down the whole.
The best thing to do is what the freemasons did and that is have medics heal injured team mates so they can fight longer.
By saying reviving should be used your insinuating its better. Check these vídeos out and you will see what im talking about.
http://forums.defiance.com/showthrea...-s-you!-series.