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  1. #121
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    There's already a death penalty in Defiance. Wounded pride. You should be ashamed of yourself every time you have to return to an extraction point, and taking your paltry scrip is just insult to injury. Bow your head in shame.

    I know I do. :P

  2. #122
    Junior Member Ra1dMaX's Avatar
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    heh only times i die is when i take on arkfalls solo or when i get distracted ....got plenty of scrip..almost 80k atm with nothing to spend it on...pretty much played to 300 with a SAW LMG and a sniper rifle with the occasonal mix in with the BMG and a grenade launcher...

    tbh the deaths how it is now ingame is just fine...its meant to be fun to play...and EQ/aions way of making a death sting just sucked outright
    “Older men declare war. But it is youth that must fight and die.”
    ― Herbert Hoover

  3. #123
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    I suggested risk and reward to them. I agre Id love to see something with limited deaths, or if you die you get no reward, or dying means substantially less reward.

  4. #124
    Senior Member ExcuseMyMandarin's Avatar
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    Quote Originally Posted by Fiancee View Post
    I suggested risk and reward to them. I agre Id love to see something with limited deaths, or if you die you get no reward, or dying means substantially less reward.
    or a sphree without dying is rewarded?
    "Veni, vidi, vici"

    Check out my Twich!!

  5. #125
    Remove self revive, that's just silly. I don't care if it has a cooldown.
    Having to loose scrip everytime you die is totally acceptable but self revive is just lame and off putting tbh.

    All you do is rush and go "meh.. if things go south I'm just gonna use my self revive, nps"
    Less catering please and more brain.

  6. #126
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    Or how about an increased drop rate if you increase your death debt percentage?
    I dont know if anybody played the new Kid Icoras, but they did that.
    Basically you could increase your EXP awarded after a level by increasing the difficulty.

  7. #127
    Senior Member
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    Quote Originally Posted by Arsenic_Touch View Post
    Your scrip repair is based on your EGO level, when you get to the real part of the game, outside of what was available in the BETA and your ego level is higher you'll start to see that death is not something to laugh at.
    Because you lose some money? Money that is coming in heavy streams consistently? And that you don't often have anything else to spend on?

    Losing money on death is a ******ed idea when there's no lore support for it. Am I paying to have myself revived? Even though I see or hear no such process?


    I believe people are talking about things such as time, stat, movement or location penalties.

  8. #128
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    Quote Originally Posted by Saraya View Post
    Because you lose some money? Money that is coming in heavy streams consistently? And that you don't often have anything else to spend on?

    Losing money on death is a ******ed idea when there's no lore support for it. Am I paying to have myself revived? Even though I see or hear no such process?


    I believe people are talking about things such as time, stat, movement or location penalties.
    Really, the uncanonical death tax is the thing that brings you out of the game?
    Not the materialization of the Dodge Chargers out of thin air?
    or the hundreds of people that look exactly like you, or the hundreds of mutants that look, and are defeated exactly the same way?

  9. #129
    Junior Member Woody's Avatar
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    will you stop with this already! Oh no, i'm not getting punished enough. How am i to have fun if i don't suffer for dying/failing a mission/whatever. And please wipe my inventory and perma delete my character if i die in PvP too. /sigh

  10. #130
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    I think if you are incapacitated you can be revived by only another player with a medic Perk but once that bar runs out and you die they should close your account and make you re purchase the game . . . cause your dead . . . Hardcore Penalty!

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