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  1. #41
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    Quote Originally Posted by Camelot View Post
    Before, I usually use thunder and a woulfhound.Thunder to break the crystal and wolfhound for the crit and I always score 900k.I wasn't satisfied with my score and I was thinking I could do better.So I ask around, specially those guys who always get the top1 place.And he taught me everything I need to know.
    I don't know about you but our warmaster is glicthing.If I go on his right arm he turn around so fast and I'm facing his left arm again.It's kind of annoying thats why I used a detonators instead.
    If you want to use a detonator you should use a double loadout, loadout 1 use your thunder, and a detonator. When he is hanging from the wall, use your thunder on his arm, when he is running around on the ground use your detonator, when he stands still on the ground doing his attacks use your thunder. When he glitches into the wall use your detonator.
    Loadout2 use your wolfhound and the detonator, same tactic, when hes standing still wolfhound, when hes hanging, wolfhound, if hes stuck in the wall or running around detonator.
    If you use power stims try to use overcharge when he is standing still and when he is hanging on the wall. If you dont use them then save your overcharge for when he is on the wall.

  2. #42
    Quote Originally Posted by Camelot View Post
    I don't know about you but our warmaster is glicthing.If I go on his right arm he turn around so fast and I'm facing his left arm again.It's kind of annoying thats why I used a detonators instead.
    That's not glitching. The reason his movements are erratic is because during part of the ground phase he will fixate on one player and go after that player. Far too often that player has no clue what he or she is doing and will run in any random direction to get away from the Warmaster. What they should be doing is running in a direction that will turn the Warmaster's right arm towards the rest of the group, which normally means running in a clockwise circular motion.

    Think about how much easier it would be to hit his right arm if he was chasing a player in a clockwise circular motion around the room. If the player runs around like a chicken with its head cut off the Warmaster's movements follow suit. One of the absolute worst things a targeted player can do in most situations is run counter-clockwise because that turns the Warmaster's right arm away from the group during the entire fixate stage of the ground phase.

    The GP/CD isn't the most problematic part of your loadout, it's the Typhoon. It's okay to use the GP/CD during the ground phases if you can't hit the right arm, but it's not okay to do that when you can or when the Warmaster is hanging during the burn phase (unless his arm is in the wall).

    dyunan.natsuu デュナン・ナッツ - PC NA

  3. #43
    Quote Originally Posted by Deunan View Post
    That's not glitching. The reason his movements are erratic is because during part of the ground phase he will fixate on one player and go after that player. Far too often that player has no clue what he or she is doing and will run in any random direction to get away from the Warmaster. What they should be doing is running in a direction that will turn the Warmaster's right arm towards the rest of the group, which normally means running in a clockwise circular motion.

    Think about how much easier it would be to hit his right arm if he was chasing a player in a clockwise circular motion around the room. If the player runs around like a chicken with its head cut off the Warmaster's movements follow suit. One of the absolute worst things a targeted player can do in most situations is run counter-clockwise because that turns the Warmaster's right arm away from the group during the entire fixate stage of the ground phase.

    The GP/CD isn't the most problematic part of your loadout, it's the Typhoon. It's okay to use the GP/CD during the ground phases if you can't hit the right arm, but it's not okay to do that when you can or when the Warmaster is hanging during the burn phase (unless his arm is in the wall).
    Are you xbox360 na?I only ask cause you could help me train the rest.lol...

  4. #44
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    This Thread title made me remember this.

  5. #45
    Quote Originally Posted by ricolicious View Post
    I am willing to learn so whoever wishes to show me I'll listen I'll be online tonight by 8pm pst and I will screen shot what perks and weapons are needed. My gt is in my sig please message me your perk setup and weapon setup . This message goes to whoever wants to show me . Thanks guys
    If you are really serious then I will help you tomorrow.I will let you decide which weapon you prefer but make sure you have a detonator

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