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  1. #31
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    Quote Originally Posted by Manstan View Post
    And it's a new roll every time.
    And for every single person in the encounter.

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  2. #32
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    Quote Originally Posted by Amack View Post
    I know everyone is not very pleased.
    I am one of you, even if it doesn't seem like it.
    If coming at me, somehow makes you feel better, then I will endure it, for your sake.
    Woohoo! Scapegoat! Let Trion know, maybe they can use you too!

    Hey everyone! DLC 3 and WM drop rates suck because of Amack!

    Thanks, Amack. Weekend just got started off right!
    Can we PLEASE have unique icons for Spikes and Stims??? Every other item has them and my memory isn't good enough without them...

  3. #33
    Quote Originally Posted by Arsenic_Touch View Post
    Remember the volge emergency drop nerf? it's just a repeat of history with these guys.
    What about the Gold Skitterling Drop rate from DLC 1? I think that is another good example too

    SO yes it is all a repeat of History in this Game from the Dev's efforts
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  4. #34
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    Quote Originally Posted by ArkGuardian_MichaelDial View Post
    What about the Gold Skitterling Drop rate from DLC 1? I think that is another good example too

    SO yes it is all a repeat of History in this Game from the Dev's efforts
    Effort: a vigorous or determined attempt.

    Don't think so for Trion.
    Can we PLEASE have unique icons for Spikes and Stims??? Every other item has them and my memory isn't good enough without them...

  5. #35
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    Now what was that definition of insanity?

    Developers are like a tank with no steering, you want to see where it is going you just need to look back to where it came from.
    onPCintheUSA


  6. #36
    Senior Member TwwiX's Avatar
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    Well, those in-game loot boosts ain't gonna sell themselves! Consider this a "motivation".

  7. #37
    Quote Originally Posted by Storm58 View Post
    As much as I liked following that thread, there is no way that that thread could ever be used as any sort of evidence of the drop rate. Not saying that it is wrong, but percent means that it *could* happen. Doesn't mean it will. And you are only polling a small amount of people. The greater number you poll, the better the information, but even if you polled everyone, that still doesn't necessarily mean that the drop rate would be anywhere near 6%.

    You have a 50% chance to have a coin land on heads. After 10 throws, 5 of those should land on heads. In reality though, all 10 could land on tails. Only the Defiance peeps actually have "realistic" data for this, sadly.
    Of course it isn't totally accurate, as I mentioned, but it's not that inaccurate. Doesn't matter, Trick has already said it's at about 1 percent now, and will be raised to 6% with the DLC.
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  8. #38
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    Quote Originally Posted by Storm58 View Post
    What? 6% means 6 times out of 100... or 3 times out of 50... or 1.5 times out of 25... Where did you get 1 in 16?
    Well you had the right idea except your mind can only break numbers in half for some reason and then when you got to 1.5 couldnt do anything passed that...my mind does better math. So now to break this down further and easiest for you, break down 1.5 by 3 parts since ( i say three parts because 1.5 is such a pretty number that i can tell just by looking at it, itbreaks into three parts easily)...that makes .5 (or every half time you win) out of 8.33333 (8.3333 is the 25 number you mentioned broken down by 3)....now double those numbers to get the 1 full time...(2x .5 time=1 time) 1time= 16.66666 (2x 8.333= 16.666). That is where i got 16.. Probably should have rounded up to 17 but you probably still wouldnt have understood how i got 17.

    6 times out of 100 <---this was stated originally
    3 times out of 50 <---ooh wow you broke it in half so proud of you
    1.5 times out of 25 <---holy cow you did it again
    1 in 16.6666 <---your brain farted and couldnt figure this one out but thats why im here, your welcome

  9. #39
    Funny, it took DLC 2 to fix DLC 1. They broke DLC 2 trying to fix a minor issue, creating a DLC crippling issue. Now they intend to "fix" DLC 2 with DLC 3's patch. Lol couldn't make this stupidity up.

  10. #40
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    Quote Originally Posted by Arsenic_Touch View Post
    They said that the current drop rate is unintentionally low that when they tried to reduce it to 6% that it broke some how
    OOOh so they wanted it to be at 6% but it isnt and is closer to 0% from the studies that one guy did on here on one of these threads. Ya that makes sense because like i said Ive won quite a few and should have probably gotten at least one orange by now.

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