Try 5 dozen times because that's how many times some players, myself included, would kill him before a Bee would drop and Hellquist and Knuckle Dragger are two of the easiest bosses in the game. It takes longer to spawn and farm a boss like Vermivorous for a Norfleet or to farm other bosses like BNK3R for a Sham. I could farm a boss for a few hours a day for half a week and not see the legendary I want drop. Time =/= effort. Neither do batteries or the likelihood of a site popping up.
Regardless of the time it takes, the drop frequencies are similar for regular and true vault hunter modes when soloing the game to the drop rates for good OJ's in this game. You could kill a boss 60 times in Borderlands 2 without seeing the drop you want or you could farm it 1 time and get what you want just like players in Defiance can purchase 60 tier lock boxes without a decent OJ or get 2 good ones on the first one they purchase for the week.
dyunan.natsuu デュナン・ナッツ - PC NA
Also, there's a pretty significant difference with Borderlands 2. It's not an MMO, saves are local, so it's very easy to give yourself whatever loot you want (not to mention that Gearbox clearly tolerates item duping). Sure, that may cheapen the experience and some may refuse to do it, but I've personally done that for a few guns after killing their associated boss several dozen times. I just couldn't take the grinding anymore. There's no such failsafe mechanism in Defiance.
As for Trick's post... it's too little, too late for me. I already have a whole bunch of WM purples and oranges, what I would want is better versions of them. That means either an orange instead of a purple, or an orange with better nano / synergy / mastery than what I currently have. With a 6% legendary drop rate my chances of getting anything I want is too low, so I can't see myself going back to fighting the WM as much as I used to. I'm sure it's not a big deal if I don't, but if other veteran players think the same way, then it's going to be a problem, as few WM runs will succeed. From what I've heard it's already what has been happening on PC EU, and I'm not convinced that a 6% rate is enough to turn the tide.
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Makes DLC2 pretty worthless then.
Only reason to bother with Warmaster was the fact got an orange so often. Most Warmaster attempts fail still on PS3 because so many people get booted from game trying to enter and usually some noob who did get in opens locks with about 10 people present, despite players telling him to stop.
On PS3 at least they need raise the droprrate of Orange weapons because they sure as hell cannot seem to fix joining the raid and that directly leads to failed raids.
more epic loot and more items to go into my shoppe' ... since when DLC 3 is live, 6% is the chance of a LEGENDARY from the WMD, just like hitting up EPIC boxes...well actually i think 1% of a LEGENDARY from a EPIC box
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Because, as IronClad mentioned it really doesn't work that way.
90%+ of legendaries in a game like Borderlands 2 are awesome and worth keeping. Most legendaries in Defiance are horri-ibad, either because it's a weapon no one uses because it's garbage, or because the rolls, synergies or masteries possibly make an even blue counter-part better. Most oranges I have earned in Defiance I have given away or immediately sold back to the vendor because they're garbage. Of the over hundred+ runs I've done of the Warmaster, earning 30+ oranges I actively use 1-2 weapons (clusterdrop detonator, and canoneer proliferator, I've actually stopped using the clusterdop) and possibly would use a third (poop shoes canoneeer springer). Also even when the drop rate was high I and others ran into dry spells where we did 15+ runs without an orange drop.
One thing that doesn't fit with comparing defiance lego's to any other game is the amount of legos you throw away immediately. The ones with craptastic roll. These shouldn't even count, but you count them as obtained lego's. You want to compare this to standard raiding? Then compare how many time you need to run WM to get a Lego that fits your play-style and has good rolls. I am sure that you spend more time throwing away Defiance legos then killing trash mobs in a different style of raid system.
i prefer minor arks too.
i end up solo in a lot of them for some reason. i work my *** off and have never died so many times in any other encounter in the game. hopefully i make it to the end b4 it zones me out
and i still get 2 useless greens and a consumable i cant pick up.