+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13
  1. #1

    Military Academy Works now

    The PvP map Military Academy does not have any more invisible walls or places where it turns dark. Good job Trion

    Now please balance Cloak and Decoy and nerf the damage on the Charge snipers so it doesnt kill with a single body shoot.

  2. #2
    Member
    Join Date
    Jul 2013
    Location
    Belleair, Fl
    Posts
    2,022
    Quote Originally Posted by twitch reflex View Post
    The PvP map Military Academy does not have any more invisible walls or places where it turns dark. Good job Trion

    Now please balance Cloak and Decoy and nerf the damage on the Charge snipers so it doesnt kill with a single body shoot.
    But, only nerf it within PVP, if you please. It would seem that PVP players are the only ones asking for weapon nerfs.

  3. #3
    Quote Originally Posted by rebtattoo View Post
    But, only nerf it within PVP, if you please. It would seem that PVP players are the only ones asking for weapon nerfs.
    Yeah if they brought back the Damage resistance perk stacking it would fix it without a nerf but i doubt the will do that. I would perfer they removed stims and spikes from PvP and added the damage resistance perk stacking back. The thing i want the most however is a cloak nerf and decoy buff.

  4. #4
    Quote Originally Posted by twitch reflex View Post
    ...The thing i want the most however is a cloak nerf and decoy buff.
    What would be the decoy buff? One thing I've always wished for the Decoy power was that you could swap places with your decoy more than just once per decoy. Another is that it be harder to destroy.

    dyunan.natsuu デュナン・ナッツ - PC NA

  5. #5
    Quote Originally Posted by Deunan View Post
    What would be the decoy buff? One thing I've always wished for the Decoy power was that you could swap places with your decoy more than just once per decoy. Another is that it be harder to destroy.
    Also a faster cool down is needed, it takes longer than any other Ego and its the weakest. It defenitly needs more health and also sensor sweep could be changed to end all ego powers not just cloak and increase the radius on that perk.

  6. #6
    Member
    Join Date
    Oct 2013
    Posts
    823
    Quote Originally Posted by twitch reflex View Post
    Also a faster cool down is needed, it takes longer than any other Ego and its the weakest. It defenitly needs more health and also sensor sweep could be changed to end all ego powers not just cloak and increase the radius on that perk.
    there's no much need in cooldown time as in starting cooldown ASAP after decoy 'dies' - i've noticed that running with high ego-refreshing guns i literally could run for minutes and decoy simply doesn't end at all while being long dead.
    server: PC EU
    Chars: DSW & Syna Olmai, EGO 6000. Red Thugs

  7. #7
    Member duction's Avatar
    Join Date
    Mar 2013
    Location
    UK
    Posts
    3,309
    stacking of protection perks was ridiculous and wont ever be coming back, you could almost get over 90% dmg reduction... thats stupid.. no new players could even break a good players sheild before they died... just nerf cloak so your not 100% invisible and stop the damn hip fire and 1 shot kills with surge bolters.
    Defiance 2050 - EU XBOX ONE | Clan: Ark Legion Elite | GT: mech | ign: tom
    Defiance - EU XBOX 360 | Clan: Ark Legion Elite | GT: mech | ign: tom

  8. #8
    Member
    Join Date
    Oct 2013
    Posts
    823
    Quote Originally Posted by duction View Post
    stacking of protection perks was ridiculous and wont ever be coming back, you could almost get over 90% dmg reduction... thats stupid.. no new players could even break a good players sheild before they died... just nerf cloak so your not 100% invisible and stop the damn hip fire and 1 shot kills with surge bolters.
    SBs were nerfed into oblivion today - 1.6 crit and all their rolls were replaced. now it's just another sniper rifle. also i got more kills with cloack and zagger than others with bolters
    server: PC EU
    Chars: DSW & Syna Olmai, EGO 6000. Red Thugs

  9. #9
    Member Notturno's Avatar
    Join Date
    Mar 2013
    Location
    California
    Posts
    457
    Quote Originally Posted by twitch reflex View Post
    Now please balance Cloak and Decoy and nerf the damage on the Charge snipers so it doesnt kill with a single body shoot.
    Pretty much every top PvP player that has left used Blur. Arked is widely considered the best player to pick up the game and he exclusively used Blur. OmniReign and myself were also avid Blur users. Cloak is certainly effective, but Blur counters Cloak when paired with a shield sporting a short cooldown (Ironclad, Respark, et cetera.)

    Consequentially, Blur also pairs well with the two weapons that destroy charge snipers. Tachmags when used with Blur are incredibly accurate, while providing the necessary juking potential to cause charge snipers to fumble shots. Granted, this is assuming you are using a properly built Tachmag and landing the majority of your shots. Spoiler: Radiation is actually more damage efficient than Syphon if you get an early proc. Also, people (last I checked) still don't understand how to pick good PvP weapons. My last PvP weapon set featured a Radiation Tachmag with double crit rolls - it was a green weapon too.

    That aside, I will concede that the charge sniper is pretty damn annoying. However, that does not justify balancing around sub-optimal play. People need to experiment more and be willing to use what's best, not what they like the most. General consensus among top players was Tachmag, Bolt Action, Ironclad, and Blur was the way to build. Barely anyone else did it, which tells me people still don't want to figure out how to play efficiently.

    Anyhow, just my occasional little rant I like to post.
    Retired. Already proved myself as a top PvP player.
    Now playing games that actually have PvP.

  10. #10
    You obviously haven't played in a while because if you did you would see how much more OP cloak and surge bolters are now. All weapons have received a damage buff some more than others, the Surge bolters received a double damage buff. The damage resistance perks no longer stack and its nearly impossible to survive a shot or attack from cloak from a lot of weapons.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts