Attention Trion Team, how about you take a look at your encounter spawning code and save me some scrip and time.
I just got thrown out of my fifth minor arkbreak in the last two days by a Scrapper Minor Arkfall spawning in the same location before the arkbreak finished. So not only am I out 10K scrip and nearly 10 minutes of play time I missed any rewards for doing over half an encounter I initiated.
This is becoming an all too frequent occurrence. In Mount Tam by K-TAM those tiny ark bits that pay homage to Golden Axe show up ruining emergencies 50% of the time. Minor arkbreaks near Bloodbath get superseded by someone calling down a major nearby.
As long as someone is inside an arkbreak (and how come we still can't leave one like when we're trapped alone and two Viscera have called down 40 drones and we're in a hopeless situation) it should never be ended by a nearby or same location encounter popping up. Either check your timers or remove the code that prematurely ends arkbreaks whichever's easier.
This happens on all platforms but is especially painful on the PS3 where you can randomly be disconnected entering one (again wasting a battery). In the last week 12 of the 20 batteries I placed went to waste (for me at least) and while some came from Daily Arkhunter Reward chests I paid for 12, that's over 100K scrip out the window thanks to your encounter generating code.


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Yes sir.
