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  1. #11
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    oops. i forgot to add. my heavy hits for 668 or something juiced and spiked. when ultimags start to do their job it goes to 850+ then 1050 or so. with a solid 1170 until the green effect cools down a bit. never going back under 850. if 2 ppl are using ultimag it stays in the 1100s. just rippin. crystal pops at 5 min mark. now my wolf hits for 5500 or so crouched, juiced, and spiked. when the greenin starts it jumps to 7k or so then 9k . it gets into the 10s 11s and 12s. shield drops and it gets 13s 15s. iv hit for 17s before with my wolf. its definitive. thats how its done. particle ultimag is really the deal breaker. i have scord 1mil with just an ultimag. K

  2. #12
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    Topic isnt worth debating, the back has a bigger surface area, its easier to hit, hitting behind enemy has a crit bonus perk, etc etc


    Oh and you dont end up forgetting which arm it is that your shooting at.

  3. #13
    Member Telemachus's Avatar
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    Quote Originally Posted by MahChew View Post
    Topic isnt worth debating, the back has a bigger surface area, its easier to hit, hitting behind enemy has a crit bonus perk, etc etc


    Oh and you dont end up forgetting which arm it is that your shooting at.



    Though it's easier not to die in mass trying to cluster altogether up against the wall to get into the small window that's available to shoot it's back while it's hanging. Though it's easier to shoot at it's back while it's on the ground so it's just a trade off, in some ways.


    Easier to shoot it's right arm while hanging, since you can spread out more,and difficult at times to position yourself to get a clear window while it's moving around on the ground.


    If everyone had suckerpunch equipped or have weapons that get a bonus when shooting at it's back. Then it's back would be best , unless anyone is using volge weapons or bmg's or infector's ...etc.


    Either way, everyone should be locked onto the same targeted area, to have a better chance to fell it.


    - Halefire -




    Personally I think we should try other body parts... like it's left Big Toe....






    j/k

  4. #14
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    If you can hit his right nostril it gets x10 crit damage. Just sayin.

    I almost forgot you need the nostril crit perk loaded.

  5. #15
    Quote Originally Posted by Telemachus View Post
    Though it's easier not to die in mass trying the cluster together up against the wall to get into the window that's available to shoot it's back while it's hanging. Though it's easier to shoot at it's back while it's on the ground so it's just a trade off, in some ways.


    Easier to shoot it's right arm while hanging, since you can spread out more,and difficult at times to position yourself to get a clear window while it's moving around on the ground.


    If everyone had suckerpunch equipped or have weapons that get a bonus when shooting at it's back. Then it's back would be best.


    Either way, everyone should be on the same targeted area to have a better chance to fell it.


    - Halefire -
    Its not really a trade because of the damage resistance spike. If people cluster up together and use different spikes you will get less deaths and more DPS. Normally when people switch from shooting the arm to the back you get more deaths. That's because people don't normally use the protection spike. If people were used to the routine of shooting the back their would be less deaths. It's just a misconception that you die more shooting the back, but its because people are used to mostly using damage spikes and spreading out. When they should be using all three spikes and getting together.

  6. #16
    Member Telemachus's Avatar
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    Heard a rumor that pillows crit through the armor, though only goose down ones.


    Since it's got an allergy to earth foul.

  7. #17
    Member Telemachus's Avatar
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    Quote Originally Posted by twitch reflex View Post
    Its not really a trade because of the damage resistance spike. If people cluster up together and use different spikes you will get less deaths and more DPS. Normally when people switch from shooting the arm to the back you get more deaths. That's because people don't normally use the protection spike. If people were used to the routine of shooting the back their would be less deaths. It's just a misconception that you die more shooting the back because people are used to mostly using damage spikes and spreading out. When they should be using all three spikes and getting together.

    Can't even get players to not shoot the locks early or not use the worse types of weapons. How can we expect to coordinate the spikes ?

  8. #18
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    This thread just can't end good. Newp, not gonna happen.

  9. #19
    Quote Originally Posted by Telemachus View Post
    Can't even get players to not shoot the locks early or not use the worse types of weapons. How can we expect to coordinate the spikes ?
    I agree, I don't even think its worth trying to get people to switch since the arm works fine. It would have been better if we started shooting the back over the right arm because there be less people using Volge weapons and people would have been used to the routine but switching now does not seem worth it. The drop rate sucks plus you can get some better weapons from the rep vendors anyways. With the exclusion of certain ones like the zagger.

  10. #20

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