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  1. #11
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    • Infected patients have gained a stiff upper lip and will stop shouting so darn much about their condition. The big babies.
    • Increased frequency of Incursions and made it possible for two to occur at once. This will reduce population congestion.

    And increase confusion if they are too close together.
    onPCintheUSA


  2. #12
    Member Etaew's Avatar
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    Quote Originally Posted by Manstan View Post
    And increase confusion if they are too close together.
    There is only one incursion per major area (Mount Tam etc), so chances are smaller.
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  3. #13
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    Quote Originally Posted by Etaew View Post
    There is only one incursion per major area (Mount Tam etc), so chances are smaller.
    I beg to differ. I was doing a mutant incursion, went to the next one and it was the infected, then back to mutents. Checked and the game had 2 going in the same area.
    onPCintheUSA


  4. #14
    Member Etaew's Avatar
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    Quote Originally Posted by Manstan View Post
    I beg to differ. I was doing a mutant incursion, went to the next one and it was the infected, then back to mutents. Checked and the game had 2 going in the same area.
    But is that considered two separate incursions, the incursion being defined by the siege at the end and the emergencies just random on the way to that?
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  5. #15
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    Quote Originally Posted by Etaew View Post
    But is that considered two separate incursions, the incursion being defined by the siege at the end and the emergencies just random on the way to that?
    No I checked the map because it confused me; not too difficult to do, and there was 2 separate ones going on in the mount Tam area. More then likely a game glitch. I've noticed with sieges that they don't seem to pop up one here and later one there, it seems most pop up all at once; like a couple of hours of none on the map then 8 or so pop up at the same time.

    It's real fun when you have nothing at all going on for a while then 2 major arkfalls start, several minors, several sieges, and an incursion all at once. Then nothing again for a while. It was too funny how many people where standing around vendors last night waiting on the next what ever popped up lol
    onPCintheUSA


  6. #16
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    Give that car an oil change!

    Quote Originally Posted by Atticus Batman View Post
    Now they need to find the volume control for the Challengers and tune it.
    I agree, the Challengers sound pretty awful. I also wish it had more power. I rarely use it because it's too bulky and gets hung up on obstacles much easier than the 4 wheelers. I'm still waiting for a dirt bike like the spirit riders use. Or even some kind of high speed low altitude hover bike. That would be cool too.
    Killing is easy when you don't see faces,
    and you don't have to dig graves...


  7. #17
    Member Elastik Spastik's Avatar
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    Nice little update. I may have my rants but I do love this game (I rant because I care). And it makes a change that we were heard and something has been done. So thanks Trion, it's the little things that count.. Now, how about more open map...............
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  8. #18
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    Good news. Thanks for the update Arsenic. Looking forward to incursions that are less hell and more fun.

  9. #19
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    Did this actually go through? I haven't been on.

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

  10. #20
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    Quote Originally Posted by Arsenic_Touch View Post
    Did this actually go through? I haven't been on.
    Never showed up on my patcher... that doesn't mean much though.

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