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  1. #31
    Member Bonehead's Avatar
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    Quote Originally Posted by Arsenic_Touch View Post
    Did this actually go through? I haven't been on.
    I'm going with"Nope" for 600 alex.

    At least regarding the noise at Top Notch.
    1.05 shotgun mag boost? REALLY?
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  2. #32
    Member Arsenic_Touch's Avatar
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    Quote Originally Posted by Bonehead View Post
    I'm going with"Nope" for 600 alex.

    At least regarding the noise at Top Notch.
    Yeah, just went to top notch and it's still grunting, yelling, and annoying. Go figure.
    Doesn't look like they changed anything with it.
    However, I am noticing back to back incursions. But not seeing two at once.
    This doesn't do anything to address the congestion for the content that wasn't designed to have more than 10-20 people

    Going to have to retract any thanks I was going to give until it's addressed.

    So to sum it up, they're still screaming at top notch and it seems the algorithm for incursions isn't spawning 2 at a time but back to back.

    Is it better to out-monster the monster or to be quietly devoured?
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  3. #33
    Quote Originally Posted by dramaQkarri View Post
    BUMP, am looking for info on if PS3 got this patch last night in the wee hours...hard to tell here if we got it. All I see is happy PC & Xbox peeps and I'm happy for you! Of course, in an hour I can go home and find out for myself.
    We are good. We have the update. Though you seem to need a full shard to get them to pop at a good rate. When I came online today two were going at the same time.
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  4. #34
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    Quote Originally Posted by ArkHunter Z View Post
    Logged in around 10am EST, and 1st incursion to pop up was Marin...! Weekly completed. Also scored an orange 7th legion shield in a lockbox. ��
    Must be nice... I was stuck at this place called "work" at 10am EST yesterday.


    Quote Originally Posted by Arsenic_Touch View Post
    Going to have to retract any thanks I was going to give until it's addressed.
    Likewise.

  5. #35
    Senior Member Shoogli's Avatar
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    Quote Originally Posted by Arsenic_Touch View Post
    [...] it seems the algorithm for incursions isn't spawning 2 at a time but back to back.
    I can assure you it is. We've seen it several times yesterday on PC/EU. Both 2 at a time and/or back to back.

  6. #36
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    Well the patch did get onto PS3 NA yesterday...however, I'm pretty disappointed with how much lag was created as a result. There were 2 incursions at once, there were only 6 of us to start at the one I chose (afflicted in Sausalito). Between travelling incursions on our way to Diablo it took up to a minute between the events spawning. Once we got to Diablo there were about 15 people, and the same or even MORE LAG was there. Didn't lag out but massive delays while my loot spawned. So though there are more opportunities to kill stuff due to less people there, the lag is worse so it's just another bumbled update with a stupid tradeoff of issues. I wish the servers could handle it but clearly they can't.

    My "ideal" - IF the server could handle it - would be instead of 2 incursions at once, they would change it to a hoarde-style mob of enemies so there would be enough of them for all 60 or so players to get lots of kills - I mean, I wanna see wall to wall afflicted inside of diablo station! So I couldn't MOVE without killing one! That would be so cool...

    *pipe dream*

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