+ Reply to Thread
Page 12 of 35 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast
Results 111 to 120 of 343
  1. #111
    Senior Member ryzo's Avatar
    Join Date
    Apr 2013
    Location
    glasgo
    Posts
    599
    what is a capture and hold match? i thought it was in the shadow war but its not and also what is frate yard? and why is it that almost all my pvp pursuits are bugged man

  2. #112
    Senior Member Xor's Avatar
    Join Date
    Apr 2013
    Location
    Bruxelles
    Posts
    141
    - a cloak system like team fortress 2 , if the ennemy are cloak but in your aim, you see it ( more skillz that a ennemy being 1 meter front of me and i don't see it).

    - not being able to use your weapeon when you jump ( bunny jump with shotgun , you know what i mean) .

    Sorry for my bad english .
    X-Or le Shérif de l'espace, Alias le Playboy de Bamako

    [ Les Moustachus Clan Pc Defiance ]

  3. #113
    Senior Member BaiorOfRed's Avatar
    Join Date
    Jan 2013
    Posts
    175
    Pump Shotguns - Keep the high damage but lower the fire rate by actually added a "pump" effect between each shot.

    Cloak - Keep all the perks the same, but make it so taking damage while cloaked knocks you out of cloak immediately. Assassin types shouldn't be able to easily wade into a chaotic fight and kill someone amidst a cross fire. Make it more strategic.

    Cerberus - Currently, being the driver is essentially a suicide mission. Not sure what's going on, but it is ridiculously easy to get shot out of the drivers seat while moving. I think the hit detection on what is the car and what is the driver is off. Makes the cerberus close to worthless.

    Quads in PVP - Not sure how to fix it, but it seems a little too easy to constantly try to hit people with your quad rather than dismounting and fighting them. You get a knockback and good damage, plus often you bounce off in such a way that allows you to immediately hit them again.

  4. #114
    Senior Member
    Join Date
    Apr 2013
    Posts
    107
    Is cloak overpowered.? Short answer.... YES! But removing it will make some unhappy. As will keeping it the same. U cant win... unless u add a hardcore mode with no main perk, but mabi keeping the secondary perks. And let people decide for themselves rather than forcing upon them.

    Then everyone is happy

    Or earn ur perks by getting kills, assists or captures?

  5. #115
    Junior Member
    Join Date
    Apr 2013
    Posts
    1
    Let's imagine that shorgun+cloak works as it should works. Then we should have adequate solutions to counter it. But before we need to identify main problems associated with sg+cloak combo:

    1) Suicide runs - no metter how many ppl defend point, you can easily to thin there group, just approach to them under cloak, jump from nowhere and kill as many as you can. That's all, your opponents couldn't revive there fallen teammates, so there defence will be weaker and easy to break.
    Solution - give bmg ability to revive fallen dudes. That's all. After that such suicide runs will cause no effect.
    2) Silence - you can't hear enemies steps. So, when cloaked enemy approach to you, you'r like blind and deaf puppy.
    Solution - give some sound effect for steps, or some kind of sound effects from active cloak (like bzzzz or something).
    3) Jumping rabbits - when you jump+shoot there is no side effect for accuracy. I think it's unfair and unbalance, because it makes jump-shooting shotgun user nearly invulnerable.
    Solution - simply do what in many FPS bevs did. Reduce spead after jump and reduce accuracy while jumping.

  6. #116
    hey where in the hell is the frieght yard map anyone no plz help cant find any info thanks

  7. #117
    Senior Member
    Join Date
    Mar 2013
    Posts
    152
    SHADOW WAR:
    -It looks like there is broken match making system. system creates more groups on the same map in the same time for shadow war and then NO SHADOW WARS can begin, because there is no full group for starting a match but there are maybe 2-3 where a few poeple are missing to fullfit a group
    -we need same system for shadow war like competetive match making menu... we must be able to choose what map we want to join from any place on the map... now you must teleport over and over a try to join some shadow war.
    -and at last we need menu where you can see how many people are in queue.
    -for example I press ESC--EGO MENU with space-MATCHMAKING--- there I click on shadow war ---and I can see 5 shadow war maps with numbers of people in each queue and I can join any of these queue.

    result of this ideas?... Shadow war will be more often and that is now very common problem becase you must wait a long time before some match starts

  8. #118
    Hey folks,

    I was really enjoying pvp until, well.. since shotguns are way too unbalanced, I mean, how can it be that you have way more dmg and almost a better range than with AR. Even in mid-range battles there are onehit kills possible with shottys. This is ridiciolous.

    Even if you're good with AR you need roughly 10 Bullets to kill someone, not to mention the strafing speed when just walking around, I think it's way to hard to get some kills. Until you're not shooting like bonkers with a Shotgun.

    Seriously, this has to be adressed, you're moving way to slow when using Iron Sights or Sights of any kind with other weapons.

  9. #119
    Senior Member Smoky's Avatar
    Join Date
    Apr 2013
    Posts
    514
    Don't know if it's been mentioned already but I'd like to be able to spawn where I was on the map when I entered the PVP match.

  10. #120
    Senior Member Smoky's Avatar
    Join Date
    Apr 2013
    Posts
    514
    Quote Originally Posted by CaptnBlackmetal View Post
    Hey folks,

    I was really enjoying pvp until, well.. since shotguns are way too unbalanced, I mean, how can it be that you have way more dmg and almost a better range than with AR. Even in mid-range battles there are onehit kills possible with shottys. This is ridiciolous.

    Even if you're good with AR you need roughly 10 Bullets to kill someone, not to mention the strafing speed when just walking around, I think it's way to hard to get some kills. Until you're not shooting like bonkers with a Shotgun.

    Seriously, this has to be adressed, you're moving way to slow when using Iron Sights or Sights of any kind with other weapons.
    I use the shotgun and I can't really hurt anyone 10 meters or further out...not sure what shotgun you are referring to. But I do agree that the AR's seem to be a bit bad to use in PVP for some reason.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts