The volge need a very slight buff with regards to their aim, other than that I think they are fine. When they first launched them they would aim bot you and down you in a few seconds. Wouldn't even give a player a chance to fight back before the death screen came up. Learning curve was pretty big considering everything else in the game was pretty much easy, but once people started using wolfhounds and knew to duck, dodge, dip, dive, and dodge then the volge seemed manageable.
Processor:AMD Phenom II X6 1100T 3.30GHz Motherboard:AsusTeK M4N98TD EVO Memory:Corsair DDR3 16GB (4X4GB sticks) Graphics:2X NVIDIA Geforce GTX 560 Ti 2GB in SLI mode OS:Windows 7 64 Bit Home Premium SP1
I never used a wolfhound on the volge. When I first encountered them in Aug. I tired to fight them , but got my butt kicked. After that I just waited until I got a good smg and lmg. I mostly use a smg on them now.
MAybe they can open up new areas and have the emenies there much tougher for the seasoned players who would like to have a challenage
The new and improved top enemy seems to be loss of connection and system locks.
Support me in Extralife
Xbox Gt and Defiance Character (Na): Atticus Batman
DEFIANCE CLAN: DAWN PATROL(forum page)
(Azrael Batman) Clan: Nuclear Elite (EU)
Volge were hard on pre-nerf only when in big numbers. I`m not a excellent or even a great player, but i used to solo the Volge emergencies. Sure sometimes i died alot, but other times i could do them alone without a single revive.
Today i just don`t care, i face them fearlessly because the cost of extraction is so cheap, there is no special tactics involved about playing against Volge.
In the old days i would fire, hide, reload, fire, hide, reload and run and quick roll lots of times![]()
There is a suggestions thread section, you should post this idea there.
http://forums.defiance.com/forumdisp...38-Suggestions!