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  1. #1
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    Lag and frame rate is really bad during Arkfalls

    ^ When there is so many people

    Not sure if this has been addressed yet, so i am addressing it.
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  2. #2
    Senior Member b4l00n's Avatar
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    So true it is loke a slideshow... enemies also disappear for few seconds during the event and they reappear. Please fix this guys!

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  3. #3
    Senior Member Ninjamike4's Avatar
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    the arkfalls is suppose to be the place to be... ive been to one got pissed with the lag and left and avoided them since

  4. #4
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    I went to a different Arkfall and i'm getting the same results, massive lag and bad frame rate. Looks like i'm gonna have to stay away from Arkfalls at the moment till the issues are fixed ... bummer.
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  5. #5
    No lag for me, but yes frame rate issues, which is expected.. Your dealing with hardware from 2004 and a game engine, that doesn't support that many people on screen . When mobs disappear, that's a result of the game engine not supporting the number on screen at once...(even on PC, trust me the alpha/beta were the same way)

    As for the frame rate, while it might be 15fps, its still tolerable, easy to hit mobs, just stay close to them instead of far away. Less to see on screen = less to handle on the system = higher fps. As for lag issues, I recommend people play wired and not wireless, as lag can be both on your end and server end.

  6. #6
    Senior Member Ninjamike4's Avatar
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    Quote Originally Posted by elquietone View Post
    No lag for me, but yes frame rate issues, which is expected.. Your dealing with hardware from 2004 and a game engine, that doesn't support that many people on screen . When mobs disappear, that's a result of the game engine not supporting the number on screen at once...(even on PC, trust me the alpha/beta were the same way)

    As for the frame rate, while it might be 15fps, its still tolerable, easy to hit mobs, just stay close to them instead of far away. Less to see on screen = less to handle on the system = higher fps. As for lag issues, I recommend people play wired and not wireless, as lag can be both on your end and server end.
    if this hardware from 2004 cant support it maybe it shouldnt be as big

  7. #7
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    I had to get off the game, i'm having the same issues i had in the beta now interacting with things on missions.
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  8. #8
    Senior Member Bad Instincts's Avatar
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    I agree . The game get very laggy when the Arkfall events is full of players.
    http://forums.defiance.com/image.php?type=sigpic&userid=4518126&dateline=1363  948106

  9. #9
    Quote Originally Posted by Ninjamike4 View Post
    if this hardware from 2004 cant support it maybe it shouldnt be as big
    Its as big as the amount of people that show up to fight it, limiting that, would make this quite a small MMO. If 60 people turn up its decent, if 150+ turn up, expect some issues, either way I'd rather have 150+ showing up, then having servers only capable of allowing < 64 people in the whole world.

    Anyone that doesn't like a large user base in game should go back to playing Crap of Dogpoo and its 16player death matches. The rest of us will play and deal with the 150+ players on screen at once in an epic battle, to destroy enemy AI in an all out war.

  10. #10
    This game is not good on the xbox.

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