"Events will now dynamically adjust their difficulty based on the players participating in or joining them. Enemies will not only adjust their levels and quantity but their difficulty tier as well"
"Low EGO rating players will be able to stand in fights with these high-level foes by means of a special temporary buff"
.....well now im confused, are you scaling down the encouters difficulty ? Or are you buffing the lower level players? Thes3 2 statements seem to contradict each other. And I can already see the pvp backlash for this unless for The first time in history a game will ACTUALLY matchmake fairly and put players of the same or clos3 to in a match together. But theres so few pvp players on ps3 its hard to get a match to start already.lol.
On another note im loving that ego on weapons will now have a progression. And be able to raise level with the matrix. I think thats something weve all wished for since launch day. Now just dont mess it up by making it costs more salvage than a hardcore player collects in a week.... ya know since we already have tons of other regular overpriced matrix options. We already have to be picky with what we spend it on. Opening slots and modding a high ego weapon takes us days. And weeks for a casual player.
Keep up the work and keep us updated! Thanks


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