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  1. #131
    Member Ned Kelly's Avatar
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    Is that a serious question?
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    Soooooo, we season pass subscribers have simply paid for 12 months of unwanted changes to support new items for people that have only bought the title, so that after 12 months you can then provide new content to everyone for free? And I use the term new content extremely loosely. And now by your response Scapes my immediate thought (immediate thoughts for me are a mixed bag) is that you are saying that 5k ego grind is potentially a near complete waste (some judgement reserved on more details of dlc 5 perks)

  2. #132
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    Quote Originally Posted by Scapes View Post
    While EGO rating will not increase based on experience gained beyond the current level cap, any completed pursuits that push your EGO rating past 5000 will automatically be applied when Arktech Revolution hits. While there will be more EGO units available to spend, there will not be an increased in equipped perks.
    maybe a third gun or second 'nade/spike slots then?
    server: PC EU
    Chars: DSW & Syna Olmai, EGO 6000. Red Thugs

  3. #133
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    Quote Originally Posted by Ned Kelly View Post
    Soooooo, we season pass subscribers have simply paid for 12 months of unwanted changes to support new items for people that have only bought the title, so that after 12 months you can then provide new content to everyone for free? And I use the term new content extremely loosely. And now by your response Scapes my immediate thought (immediate thoughts for me are a mixed bag) is that you are saying that 5k ego grind is potentially a near complete waste (some judgement reserved on more details of dlc 5 perks)
    I second this opinion, I am appalled at how the season pass subscribers have been treated, not only am I giving up on this game but I have since uninstalled Rift as well. I don't even think EA is this bad!

  4. #134
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    From the makers who brought you the new grenade system, its the new nano system.

  5. #135
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    I dumped and re-installed yesterday. First time back since walking away after the disappointment of the 3rd "DLC".

    The new scoring system feels fantastic. I'm unsure if it's because of actually being fantastic, or if it's a 'woman in the desert being handed a bottle of water and thinking it's fantastic' kind of situation. Either way, it has *radically* re-energized the game for me again. I'm having legitimate fun again for the first time in months. Score actually meaning something, and the drive & thrill of rolling over another 5k, each time knowing you get another key, is ultra-neato.

    Having said that, it does need a fix. There are far too many minor Arkfalls and such that just get ignored now, due to lack of other players making it impossible to get a score decent enough for keys (plural).

    Opening slots on weapons is stupidly-expensive in salvage. It discourages opening up things you're ambivalent about and throwing some mods on them for a test run. I used to do that all the time before, but not anymore.

    I don't feel like there's much point in complaining about announced changes. It's never made a difference before. By the time they're announced, the changes are in the can. The company is going to do what they're going to do. Regardless of what we think.

  6. #136
    Member wartitan's Avatar
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    I do have to say it would be nice for the scoring system to scale keys based on players in the vicinity as opposed to just a straight 5k per key score. That way soloing minors and daily/weekly's would be worth the keys you get. Right now, sieges/incursions/arkfalls are the only events worth the keys (haven't really done the warmaster or minor arkbreaks since the scoring change).

  7. #137
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    I'm really having a hard time understanding how this qualifies as DLC...

    ugh... done.



    Not even worth the effort anymore...
    "...I drank what...?" --Socrates

  8. #138
    Quote Originally Posted by Scapes View Post
    Arktech Revolution does mark the end of DLC Season One and does not contain new storylines but we do have plans for new content moving forward.

    While EGO rating will not increase based on experience gained beyond the current level cap, any completed pursuits that push your EGO rating past 5000 will automatically be applied when Arktech Revolution hits. While there will be more EGO units available to spend, there will not be an increased in equipped perks.

    Regarding the "mentor" buff, it does not make low-level players as strong as the high-level players in the instance. We're still exploring how it applies to PvP situations.
    Dude you just cranked up the anger in here from 50% to 90%...

  9. #139
    Member Arsenic_Touch's Avatar
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    Quote Originally Posted by Holy Bahamut3 View Post
    Dude you just cranked up the anger in here from 50% to 90%...
    I can't say I'm surprised. There were such good changes announced, knew it was too good to be true. If it wasn't for ESO, I'd probably be more upset.

    Is it better to out-monster the monster or to be quietly devoured?
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    Beta Tester -/- NA PC Player -/- CORE Leader -/- Ego Level 5,xxx - Clan Level 3,100 - Winterborn - Now playing ESO & Firefall

  10. #140
    Quote Originally Posted by Arsenic_Touch View Post
    I can't say I'm not surprised. Such good changes announced, it was too good to be true. If it wasn't for ESO, I'd probably be more upset.
    I paid for 5 DLC, what I got was a life lesson...

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