So, as I enjoy poking holes in the hull of this cardboard boat Trion has built, here's another little bit I doubt they've thought about.
What about Damage Rolls?
If Damage rolls work as they do now, then they will only affect the base DMG value.
That is fine, for say a low EGO weapon where 362 DMG x1.10 DMG = 398.2 DMG (increase of 36.2 DMG points).
But how about a high EGO weapon where it does 2363 DMG but that is an EGO based increase so its base damage remains 363 - so if it then rolls a x1.10 DMG it only goes to 2399 (the same increase of 36.2 DMG points, an effective, piddly 1.5% DMG buff to the higher EGO weapon, which will now mean absolutely diddly and squat against your scaled enemies.)
So in other words our weapons will scale, the enemies will scale, even we players will scale when playing with higher EGO players…but I can guarantee Trion hasn’t thought about the need to scale the rolls.
X1.05 DMG, x1.10 DMG, DMG on last shot, DMG after Kill etc. are all about to become severely USELESS rolls on any weapon with a high or high-ish EGO, as are Power Bores, Power Chokes, and any mod that increases base DMG…mark my words.


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