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  1. #31
    I PMed Scapes about it on the 4th and asked a few times in threads but was ignored. The pic ironcladtrash posted shows the problem. Is this really working as intended?

  2. #32
    Member Overtkill21's Avatar
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    Exactly - a simple fix would be for all "V" shields to have extra Armor Plates - simple.

    Now make it so Trion.
    LF: Respark Energizer ARK, 7th Legion Gashima Unity Synergy, Double DMG & EGO on Reload

  3. #33
    Quote Originally Posted by Chump Norris View Post
    I PMed Scapes about it on the 4th and asked a few times in threads but was ignored. The pic ironcladtrash posted shows the problem. Is this really working as intended?
    They have a special list of people they respond to and we aren't on it.



    Quote Originally Posted by Overtkill21 View Post
    Exactly - a simple fix would be for all "V" shields to have extra Armor Plates - simple.

    Now make it so Trion.
    I like this idea, but there are a lot more stats and rarities too. Like regeneration shields that can be 25/50/75/100.
    EGO - 5900
    PC-NA Character Name - Dod, Account Name - ironcladtrash

  4. #34
    Member Overtkill21's Avatar
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    So Trion, easy fix for this - without messing up the "system" you've implemented - just make is so that Shields that have a "V" have double the armor plates.

    This is easy and would go a long way to making this better.
    LF: Respark Energizer ARK, 7th Legion Gashima Unity Synergy, Double DMG & EGO on Reload

  5. #35
    This means an orange Respark IV is better than or equal to a Respark V...lol that makes total sense. I cant remember if IV has a nano resistance its been a while since I had one.

  6. #36
    Member Overtkill21's Avatar
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    IV's would also require a fix - they get a nano resistance but would need x1.5 Armor plates.

    So there you go devs...on all IV (Orange) shields - add x1.5 Armor Plates and on all V (Orange) shields - add x2 Armor Plates.
    LF: Respark Energizer ARK, 7th Legion Gashima Unity Synergy, Double DMG & EGO on Reload

  7. #37
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    respark 4/rebel 4 = 2.0 delay
    respark 5/rebel 5 = 1.6 delay

    tachyon 4/hurricane 4 = 95% recharge rate
    tachyon 5/hurricane 5 = 100% recharge rate

    rhino 4/ironclad 5 = +250 cap
    rhino 5/ironclad 5 = +500 cap

  8. #38
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    Quote Originally Posted by Chump Norris View Post
    I PMed Scapes about it on the 4th and asked a few times in threads but was ignored.
    PAX East 2014 > answering PMs

  9. #39
    Member Combo Breaker's Avatar
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    So this now means if you have or pull a V of any shield, you just pulled the worst shield in the game.

    I have a Respark V and a Contender both the same EGO. No way I equip a V with no perk and no resistance over a shield that gives me fire resistance and melee damage.

    The fact that IV is now better than a V is just silly and makes no sense.

    There were no typos from the original set-up. It was well thought out and implemented. Now it is neither.
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  10. #40
    Member Overtkill21's Avatar
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    Seriously Trion, Scapes, Trick, whoever - this needs to be addressed.

    Just do as I suggested and add Armor Plates to IV (+2) and V (+4) shields and problem solved without altering any shield delay times or recharges or unbalancing what you have built.

    At least respond...
    LF: Respark Energizer ARK, 7th Legion Gashima Unity Synergy, Double DMG & EGO on Reload

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