Seriously just throwing masses of high HP enemies at people is plain boring. Standing there taking 4 times as long to do what it did before patch.
What is the incentive to bother with this?
Seriously just throwing masses of high HP enemies at people is plain boring. Standing there taking 4 times as long to do what it did before patch.
What is the incentive to bother with this?
I'm also not really noticing any new tactics, they just seem to hit harder with their normal tactics. Some of the hellbugs warriors are now mini monarchs with their attacks, and the smelters have now become archers in addition to just flamethrowing. But other than that, haven't noticed much in the way of additional tactics.
I'm going to concur. I played the contract mission where you have save the guy on top of his house. I started alone and there were an extra number of skitterlings. Also, they were significantly harder to kill. I think they were "superior" tier. Pumping lots of AR rounds did little.
When the pheromone sacks were destroyed, the number of skitterlings that normally are there seemed to have doubled - trippled in addition to being tougher. Now two other players show up. By the time the second wave of bigger hellbugs ("here come the big ones!!!") We're still working on skitterlings and the number of these guys went up by at least two and they are harder to kill. We kill one or two and it seems another fills his spot. Finally get them down to two and then five of the blue ones show up.
After I finished this contract I fast traveled to "repair" and sell...and logged out for what may be the last time. I'm disappointed in this update. Rather than add real content or storyline in any way shape or form the game is turned into a grind train.
I can't solo play which is why I loved this game. Guess I'll go back to SW:TOR. At least when I subscribe to that game I get tangible benefits and perks.
ARMCHAIR ARKHUNTER & LOCK KEEPER
PC [EU] - Miss Cobra - proud sister from the Blood Oath Brotherhood clan
PC [EU & PTS] - Tsort - Irathient cannon fodder*radio advert voice* Defiance incoming DLC preview... Unexpected hazards will now drop from the sky along with the usual Arkhunters' booty... Experience the ShArkFalls! You thought Trion was jumping the shark? Wait till the shark jumps on YOU. ShArkFalls, available... soon.
Everything seems so superficial...
Want to make enemies more challenging? Sure, we would welcome that if it was done right. But this?
Welcome to the bullet sponge patch.
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1.05 shotgun mag boost? REALLY?
PC/NA&EU, too many toons to list.
"If wishes were horses, we'd all be eating steak."- Jayne Cobb.
"Daredevil"
ARMCHAIR ARKHUNTER & LOCK KEEPER
PC [EU] - Miss Cobra - proud sister from the Blood Oath Brotherhood clan
PC [EU & PTS] - Tsort - Irathient cannon fodder*radio advert voice* Defiance incoming DLC preview... Unexpected hazards will now drop from the sky along with the usual Arkhunters' booty... Experience the ShArkFalls! You thought Trion was jumping the shark? Wait till the shark jumps on YOU. ShArkFalls, available... soon.
It's not like it was a surprise that this is a bullet sponge patch, and I know I for one believed you guys about it. It's disappointing that it is this way, too bad Trion didn't listen to you guys...
What kind of nano effect weapons were you using. If you're not opening up with bio nano weapons on scaled mobs you're doing it wrong and it will make it painfully long to kill some of them. If you're using electrical nano weapons on them then you are just an absolute glutton for punishment. They have zero business being in anyone's loadout for a hellbug event.
dyunan.natsuu デュナン・ナッツ - PC NA