The "disappearing incursion siege" has been happening since Gunslinger, from my experience. I do believe you're right. A shifting of the phases and we're unfortunate to get caught in the wrong one.
The "disappearing incursion siege" has been happening since Gunslinger, from my experience. I do believe you're right. A shifting of the phases and we're unfortunate to get caught in the wrong one.
ARMCHAIR ARKHUNTER & LOCK KEEPER
PC [EU] - Miss Cobra - proud sister from the Blood Oath Brotherhood clan
PC [EU & PTS] - Tsort - Irathient cannon fodder*radio advert voice* Defiance incoming DLC preview... Unexpected hazards will now drop from the sky along with the usual Arkhunters' booty... Experience the ShArkFalls! You thought Trion was jumping the shark? Wait till the shark jumps on YOU. ShArkFalls, available... soon.
I for one would just like them to fix the dang lagging menus, or at least add another weapon slot to our load out!
I am also on ps3 na and share all you greef![]()
To me it sounds like this shifting phases thing is the key to a lot of the bugs we're seeing (disappearing siegies, dekuso, commandeer cronkite with the dark matter not spawning...). I'm not sure how they can fix it, but it seems like if they locked you into a phase while you are in an encounter of some sort (and locked the enemies as well) then they can't phase out. That said, locking you into phase means you can't be at an arkfall and then jump to a friend or group instance of the warmaster without first leaving what you're doing.
Whatever they do, it will probably be quite awhile (or maybe never) because they have to change the way phasing works at it's core. That's my 2 scrip....
I hope they figure out a fix because fighting two disappearing formidable hulkers in a small box with fire and rioters is near impossible and very frustrating.