
Originally Posted by
SBlaze
In order for a game to be considered an "rpg" there would have to be classes and a set skill/talent trees and leveling system. There are no classes. I guess you could say the "classes" revolve around the 4 main abilities you can select, but to say that would be very generous in my opinion. Also, the "leveling" system is completely ******ed. Instead of going with the standard level 1-50 or 60 or whatever level cap they could have chosen, they(trion) decided they wanted to be creative and do something new. The increments in which you "level up" your EGO rank seem to be completely random and pointless.
Most of the ego skills you can unlock also seem quite useless to me, except for a select few which most people will probably go with. But maybe that's just my opinion.
In the matter of it being an MMO, I would also agree with many others that it very barely meets the criteria. Being on one server with massive phasing and barely seeing anyone else unless you're in an instance, arkfall event, pvp, or happen to be doing the same mission, does not give it an MMO feel. Nor does it encourage a sense of community or teamplay. Everytime I've died and there happened to be someone near me, they just walked away instead of reviving. And not to mention the absolutely horrible excuse for a chat system which I didn't even know existed until I accidentally hit enter and tried to move, only to see the letters I was hitting appear on my screen.
This game had a lot of potential, and it still does considering it's only the first day of release. However, if I were to write a review on it at this moment, it would not fare well at all.
Getting back to the main point, I would not consider this an MMORPG, more of a "TPS???" Hopefully Trion fixes the chat, adds servers, gets rid of the phasing, redoes the whole ego leveling system and skills, repolishes the UI, adds classes, and probably some other things that I can't remember right now, if they want this to be considered an MMORPG.