One day your kinnect will say to you; "I see you're having an off day. Would you like me improve your K/D? Here, let me take over."
One day your kinnect will say to you; "I see you're having an off day. Would you like me improve your K/D? Here, let me take over."
does anybody else think that if a game takes voice commands, perhaps the MICROPHONE THAT I'VE HAD SINCE LAUNCH could handle this task??? Why should an entirely different attachment be needed for this when I have a perfectly good head set connected to my head already.
Like in ME3. If you don't have a headset on, can people screw with you by yelling "PISTOL!!" and making your Kinect change your weapon by having their voice come through your TV speakers?
Someday I'm sure I'll get one, but for now, my controller is all I need.
The Kinect actually employs voice recognition, and facial recognition software. If you want to prevent hijacking by others in the area it is easy to lock the system into only accepting input from the player. You can even use the device as a form of user verification. Anyway it isn't a problem if you follow the instructions in the prompts that the system gives you from time to time.
I think this game could be better with Kinect granted that the peripherals capabilities are put to good use. Most people get fixated on the wire frame mapping, or the voice controls. When the aspect that actually has the most real potential is the gesture based controls. They basically allow for quick access to a suite of buttons that may not be able to fit on the controller itself. You could use the hand tracking to create hot buttons that couldn't be accommodated in the basic design of the game.
I mean think about it this way making a clockwise motion with the controller could be used to switch weapon sets. While moving it up and down twice real fast could bring up specific menus. Instead of having to go with the default setup. There is a lot of stuff can be done intuitively.