Leaving aside the obvious pop-up fiasco, which I can forgive as simple coding error – quickly acknowledged and hopefully quickly resolved - I am despairing at the apparent return of the frankly absurd bullet sponge nonsense.
I confess I was concerned when I read the patch notes. I had very much appreciated the progress made since the original 1.5 patch almost caused me to quit the game, and I was confident we were moving in the right direction. I am a casual player. I do not mind a little challenge, but emptying ten critical hits from a sawed-off (I know, I was levelling the weapon) into a single enemy is just silly. The Volge were again simply unplayable outside the arkfall I tied to participate in. I spent fifteen minutes running away like a madman, and the rest of the time being overwhelmed.
Please, Trion, for the love of Irzu, set the game back on the path to accommodating the casual players who want to have fun first and foremost, and not the frustrating experience of encountering enemies who require absurd numbers of hits to kill. This is sucking the life out of the game.


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