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  1. #21
    Leaving aside the obvious pop-up fiasco, which I can forgive as simple coding error – quickly acknowledged and hopefully quickly resolved - I am despairing at the apparent return of the frankly absurd bullet sponge nonsense.
    I confess I was concerned when I read the patch notes. I had very much appreciated the progress made since the original 1.5 patch almost caused me to quit the game, and I was confident we were moving in the right direction. I am a casual player. I do not mind a little challenge, but emptying ten critical hits from a sawed-off (I know, I was levelling the weapon) into a single enemy is just silly. The Volge were again simply unplayable outside the arkfall I tied to participate in. I spent fifteen minutes running away like a madman, and the rest of the time being overwhelmed.
    Please, Trion, for the love of Irzu, set the game back on the path to accommodating the casual players who want to have fun first and foremost, and not the frustrating experience of encountering enemies who require absurd numbers of hits to kill. This is sucking the life out of the game.

  2. #22
    Quote Originally Posted by Deunan View Post
    Here's my current tin foil hat theory. They somehow accidentally coded the game to acknowledge all players as being everywhere at once. That would cause everyone to get end of event cards anytime anyone else finishes an event. It would also cause every single mob in the game to max out to the highest possible scaled level in the game.
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  3. #23
    Patch 1.506 (hotfix) - Patch Notes

    Patch 1.506 (hotfix) - Patch Notes

    Release Date: 5/8/14 @ 10:00 AM PDT / 5:00 PM GMT

    SCALING
    * Mobs in the main world outside of events will no longer scale to preposterous difficulty.
    * Adjusted scaling health, shield, and damage buffs for high-tier enemies. These enemies are now more dangerous, but will scale more appropriately with increased and decreased threat levels.
    So that means that the Volge Cluster Fs (Formerly known as Volge Swarms and Incursions) are gonna remain as Clustered Fd as they are right now but even more difficult and bullet spongy than before??... WoW!! way to go Trion.. Way to Go.


    Updated to point out they erased the clapping Gif. I put on this post. Censorship and all huh...Again.. Way to go..

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  4. #24
    Member Festival's Avatar
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    Countless players, from noobs to casuals to heavy hitters, have been pointing out how completely awful this bullet sponge nonsense is ever since the DLC dropped. The ratio of people who have stated they hate it versus people who like it is easily 10-to-1. It's been pointed out by dozens of people that for anyone who's been playing the game a while (or is just decent at shooters), this doesn't make the game any more "challenging" or difficult, just grindy and tedious (and is a death blow to immersion).

    So what does Trion do? After making a small amount of progress in the right direction, the latest hotfix makes it worse. Worse. Could there be any clearer indication that for some inexplicable reason, the developers actually think this powcrap is a good idea, and our opinions are irrelevant?
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  5. #25
    Member B_Draco's Avatar
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    Quote Originally Posted by Combo Breaker View Post
    This is silly. Give me 1 other high ego player and we are fighting for our lives. I thought it was working reasonably well, but no let's jack up the shields of the enemies. Let's jack up the damage enemies are doing.

    This is getting ridiculous.
    Yeah, when I did a co-op for the Chimera daily today, the friggen enemies were jacked up further than before...

    Now before this pop-up screw up, I had to go through maybe a clip and a half on average with my bio springer against formidable Dark Matter soldiers. Except of the Monitors, they take more of a beating.
    Yet now I have to go through three to four clips of my bio Casti Springer(it has 15% crit from the hip and most of my shots were going to Dark Matter soldiers' faces...). Not only do we get blank checks, we have to work harder for them too...

    The friggen 99ers were far more annoying, even with my triple crit electric wolfie with countless shots to the head... And it's an assassin wolfie too... And I even sludged 'em for armor piercing damage too...
    Said the Dragon, "Many knights have left their lives here, I shall soon have an end to you, too," and he breathed fire out of seven jaws. -Brothers Grimm
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  6. #26
    Quote Originally Posted by Festival View Post
    Countless players, from noobs to casuals to heavy hitters, have been pointing out how completely awful this bullet sponge nonsense is ever since the DLC dropped. The ratio of people who have stated they hate it versus people who like it is easily 10-to-1. It's been pointed out by dozens of people that for anyone who's been playing the game a while (or is just decent at shooters), this doesn't make the game any more "challenging" or difficult, just grindy and tedious (and is a death blow to immersion).

    So what does Trion do? After making a small amount of progress in the right direction, the latest hotfix makes it worse. Worse. Could there be any clearer indication that for some inexplicable reason, the developers actually think this powcrap is a good idea, and our opinions are irrelevant?
    There's a business adage (and based on some studies as well): people who are unhappy complain much more often than people who are happy say they are happy. It's actually a ratio of something like 8 to 1, or maybe 10 to 1 who complain versus those who say they like the same thing. It's one reason--I speculate--why gaming forums are typically filled with complaints rather than praise, with few exceptions.

  7. #27
    Member Midori Oku's Avatar
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    Volge sieges are so much fun! :3
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  8. #28
    Member Festival's Avatar
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    Quote Originally Posted by Roez View Post
    There's a business adage (and based on some studies as well): people who are unhappy complain much more often than people who are happy say they are happy. It's actually a ratio of something like 8 to 1, or maybe 10 to 1 who complain versus those who say they like the same thing. It's one reason--I speculate--why gaming forums are typically filled with complaints rather than praise, with few exceptions.
    Oh, I know (I do marketing for a living...). That ratio was a WAG on my part. If I actually researched it, I suspect it would be far more lopsided on the forum. In-game, I've only seen comments against the bullet sponge stuff...but it's not like the game makes it easy to follow zone and area chat (and if it did, I'd probably turn it off).
    PC/NA: Kazha Shanje (EGO 6000)
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  9. #29
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    Logged back in just in time for the server to crash lol
    {see time stamp}

    Time to check it's pockets for change.

    Ok, I see, yet another down time for a patch that the server was going down for when I logged out last.

    Do you smell something?
    Just take a deep breath.
    Smell it?

    Smells like a bonus weekend to me.
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  10. #30
    Member B_Draco's Avatar
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    Quote Originally Posted by Manstan View Post
    Logged back in just in time for the server to crash lol
    {see time stamp}

    Time to check it's pockets for change.

    Ok, I see, yet another down time for a patch that the server was going down for when I logged out last.

    Do you smell something?
    Just take a deep breath.
    Smell it?

    Smells like a bonus weekend to me.
    "Well that was a bit fat pile of poop wipe"- Samuel Stuhlinger
    Said the Dragon, "Many knights have left their lives here, I shall soon have an end to you, too," and he breathed fire out of seven jaws. -Brothers Grimm
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