I agree. If a game has a harder difficulty achievement I cringe. I play for the story, for the fun. To me its casual and enjoyment. That being said, I have actually enjoyed the ramped up difficulty. Not the extent (nor the doubling of enemies) but there was a moment where it was challenging and yet doable in most situations (minor arkfalls and volge sieges the exception). It gave me a reason to actually care about the Nanos and what what works well on enemies. I'm still trying to fine tune that one. So count me in as a casual player who actually has been enjoying the game's difficulty. I am hesitant to give it a thumbs up simply because they have a ways to go to make it enjoyable in anything volge related.
I've played as a lower level toon and have been leveling up like crazy. This is good and bad. Good in that my weapons are being kicked up quickly to 20. Bad in that it's an artificial boost, which takes away from the gradual progression of the learning curve as well as taking away the new player experience and creating a new player hell.



Reply With Quote
