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  1. #41
    Increasing the Timer Resolution may (doesn't have to) have negative side effects.

    Read the last paragraph under "Remarks":
    http://msdn.microsoft.com/de-de/libr...=vs.85%29.aspx
    The effects all depends on your CPU, you will either get performance boost, or you will have no effect at all ingame. If your windows gets choppy or something while having 50 applications open when activating the program you can close it and it goes back to default settings. Nothing will catch on fire or blow up. In most cases people will see an increased fps increase. Not everyone have FPS increase either, the game will just feel smoother and less choppy.

    Some have low-end computers with mid-end CPU's (basically high end CPU's will have no effect with Timer resolution in most cases and it also depends on the game coding). Timer resolution starts the call when the game (application) starts and ends. Alot of games are poorly optimized and simply wastes CPU and timer resolution "fixes" the "gap", kinda (to simplyfy things). It basically decreasing the wieght time between your CPUs actions. So basically this boosts your GPU performance as well (with small margins)!

    So, don't scare people away from atleast trying it (i'm not flaming) because there are so many people with low end mid end computers/CPUs that needs the extra "boost".

    But yeah. Always be cautious no matter what third party software you use that tempers or alters settings etc.

  2. #42
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    turning off motion blur,bloom and shadows will help to increase FPS lag.


    intel i7 3770k @ stock
    Nvidia gtx 680 @ stock
    16 gig ram @1866mhz
    2x ocz vertex 3 ssd 120gb

  3. #43
    Quote Originally Posted by Imfamy View Post
    turning off motion blur,bloom and shadows will help to increase FPS lag.


    intel i7 3770k @ stock
    Nvidia gtx 680 @ stock
    16 gig ram @1866mhz
    2x ocz vertex 3 ssd 120gb
    motion blur and bloom have almost no impact on framerate.

  4. #44
    AMD 8350 @ 5GHz
    ASUS SABERTOOTH 990FX R2.0
    32mb 2133 G.Skill memory
    2x EVGA Superclocked GeForce GTX 680
    2x YAMAKASI 300 SPARTA S-IPS 30inch 2560x1600 60hz
    Rosewill Thor Case
    Water cooled CPU

    I run at max FPS for my monitors.

    Sorry all you AMD haters I see in the thread anyone that ever posts about an AMD CPU of any kind always gets put down in some way over it. When you compare it to any intel CPU on the same ram/video card and close motherboards at most it loses 1-10 fps most and all others it is tied or blows the intel away.

    I have an Intel Core i7-3960X rig and sad to say since my 8350 OC's better it runs Defiance better. Price vs performance no brainer there. Same cooling same ram same video cards same monitors everything the same other than the motherboard of course hard to ever buy an overpriced Intel again.

  5. #45
    i7 2600
    8gb ddr3
    msi lightning 680 gtx
    regular old platter hard drives
    60 fps everywhere. never more (because the client doesnt support my 120hz monitor) and never less unless i try to run bandicam or fraps as the client is a bit cpu heavy.

    little odd seeing someone run the game at 1024x768. if that's your best resolution you are in desperate need of an upgrade.

  6. #46
    Quote Originally Posted by Rullingsen View Post
    The effects all depends on your CPU, you will either get performance boost, or you will have no effect at all ingame.
    Actually slowing your applications is another possibility.

    Quote Originally Posted by Rullingsen View Post
    Timer resolution starts the call when the game (application) starts and ends.
    While an adjustment of the timer resolution may be implemented in such a way that it activates when a certain program is detected, any changes to the timer resolution are system-wide. They affect all applications and Windows itself.

    Quote Originally Posted by Rullingsen View Post
    Alot of games are poorly optimized and simply wastes CPU and timer resolution "fixes" the "gap", kinda (to simplyfy things).
    I don't know if games are to blame if the developers don't want to mess with the workings of Windows. There is no precise timer in Windows per default that the developers could make use of. So they either opt for the imprecise ones, or attempt to write a precise one on their own.

    Quote Originally Posted by Rullingsen View Post
    It basically decreasing the wieght time between your CPUs actions. So basically this boosts your GPU performance as well (with small margins)!
    Sleeping inside loops of a program is necessary so that a program doesn't claim all the processing power for itself when it's not needed. Some developers choose to use 1ms as a parameter for the sleep function, others use 10ms. The default imprecise Windows timer this is based on however varies between 12ms and 16ms. That means that even 1ms per default gets "downgraded" to something between 12ms and 16ms. If you now change the timer resolution to 1ms, then yes, a program with sleep(1) now will sleep for a shorter time than 12 to 16ms. That is when you do indeed see an improvement in how fast that program runs. If however the developers of a program went with sleep(10) or something even higher, you'll hardly notice an improvement.

    What also happens when you increase the timer resolution is that the process scheduler of Windows is working more frequently. The process scheduler is the boss of everything, it decides what process and what thread runs on which CPU core and how long they are ran until the next process or thread gets its share of your CPU's processing power. It may come as a surprise to those of you who kept reading until now, but no process in Windows runs continuously. Every process is executed for a short amount of time and paused again. It happens so fast we slow humans don't notice it. But it is necessary to seemingly be able to run several programs at once.

    What happens now if the thread scheduler is invoked more often is that it runs and pauses processes and threads more often. Since it requires processing time for itself to decide on which CPU core to put processes and how long to run them, there's actually less time to actually run those processes and threads.

    Quote Originally Posted by Rullingsen View Post
    So, don't scare people away from atleast trying it (i'm not flaming) because there are so many people with low end mid end computers/CPUs that needs the extra "boost".
    I'm not trying to scare away people, I'm merely pointing out that and why there may be adverse effects when using this tool or similar ones. Of course everybody is encouraged to try things out. It's part of the PC experience

    I'm currently experimenting with the timer resolution function myself, luckily not needing to pay AUD 10,-. It has a positive effect for what I need it for (somewhat precise sleeps), but it looks like it has no effect on the game in my case.

  7. #47
    Junior Member
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    Mar 2013
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    Seems my performance has gone up after a few tweaks through RadeonPro. Sitting roughly now between 55ish to 100ish using Medium preset with Motion blur off(because I hate that effect more than anything else). Specs are the same per my first post. Also using SweetFX through RadeonPro really does a lot for this game in terms of looks. Check this link out http://sfx.thelazy.net/games/preset/285/ for some awwsome screenies of the difference.

  8. #48
    Junior Member
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    Apr 2013
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    7
    Quote Originally Posted by Mog View Post
    I am playing on High setting with shadows, motion blur and v-sync on. Game runs perfectly smooth with no hiccups and I get a consistent 60 FPS.

    Specs:
    Windows 8 Pro
    i5 2500k clocked @ 4.3 GHz
    8GB DDR3 1600
    Nvidia GTX 670 2GB vram using latest drivers
    Game installed on a SSD
    Yup runs great for me as well at about the same fps

    I-7
    GTX 550 ti, newest driver whatever version that is
    Windows 7 - 64 bit
    4 GB of RAM

  9. #49
    Junior Member
    Join Date
    Jan 2013
    Posts
    3
    I always play DEFIANCE @ 30-40 FPS, yeah my CPU is bottle necking, but it never reaches the 80% of usage and my GPU it's always at 30-40%, If I can play almost any game at high settings @ 1920x1080 why I can't play this in the same way?
    One thing that I noticed is that when the game load part of the map it have a heavy drop of FPS so maybe it's better install it in a SSD . . . ?

    WIndows 7
    CPU Athlon II X2 @ 3.44 (Unlocked from an AMD single core @ 2.7 stock)
    GPU XFX HD 6870
    RAM 8 GB Corsair Vengance
    HDD SATA II 150 GB

  10. #50
    Intel i5 2400
    8gb Ram
    2 - GTX 580 1.5 gb SLI

    Running at high settings 5760x1080 on triple monitors. Capped at 60fps. Forces my monitors into 60hz.
    Your sig is wittier than mine.

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