
Originally Posted by
Scapes
Defiance does have a Public Test Server and we have used it in the past to test upcoming content and preempt issues before they hit live. For Patch 2.0, we simply didn't have sufficient development time before needing to ship the build for certification and then turn it around and release it onto the live servers. (Phantasie can and will go into more depth on this in a future post.)
Producing a PTS build is also bandwidth-intensive and would have pushed back our schedule, potentially making us miss the start of Season Two on Syfy. External testers definitely help discover bugs and we always prefer to give patches time on PTS to get poked and prodded by players. That said, our internal QA Team has ferreted out dozens of gameplay-affecting issues, preventing our players from ever having to experience them.
Ideally, we'll always put our patches through the public crucible of PTS. Realistically, we won't always have the time to make it happen.