So, right now, I and a few others are having fun exploting something that has been marked in 'Known Issues' as a bug.
Normally, I'm eager to see bugs squashed direct, however, this particular bug has opened up a whole new set of builds for players to experiment with.
I speak specifically of:
"Removing shield triggers perk effects that are enabled by having empty shields"
Now, a few of us are making this interesting by running completely shieldless builds to take advantage of 'Survival Instinct' and 'Kill or be Killed' - As this genuinely doesn't harm anyone and is about as high risk-high reward as it gets, could we please NOT have this fixed?
Being able to do high damage and die in a shot or two is both exciting and refreshing, not to mention gives the game a whole different approach to gear and perks.
So, yeah, dual purpose thread.
Go out and give a shieldless build with those two perks a try (Recommend overcharge with overload perk to really make the most of that reload!)
And...Can we keep this, please, Trion? This 'bug' is making for some interesting and strategic gameplay.


Reply With Quote
