Did you read my whole response? I clearly stated that it was a poorly implemented event. That doesn't mean people lose the 'right' to be frustrated when moving past the 'oh well the game isn't done right' mentality to actually attempting to instruct players on what needs to be done. The mission doesn't need 30 well armed players. Each lower EGO player means you need someone to make up for them. Each player hell bent on leveling an infector needs someone to make up for them. The people coming in there either don't know or don't care. THAT is the biggest battle. Focusing on the former and attempting to make up for the latter.
EDIT: And as Griffix already pointed out... we HAVE been vocal about them fixing it. That doesn't mean we give up.



Reply With Quote