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  1. #71
    I wouldnt worry about cloak when there is people who somehow use both overcharge and cloak at same time o_O

  2. #72
    http://www.youtube.com/watch?v=8GBVp8mfSNc

    Here's a short video I made, cloak is broken end of.

    PVP is supposed to be a back and forth, do you see any back and forth here? Do you think the other players were having a good time?
    (answer both questions before you argue, else I will ignore you)

    I normally play with an assault rifle, overcharge spec and 3 burst shotgun (offhand just to counter all the cloak clowns), with a rhino shield and the -30 percent dmg taken from behind talent AND the -6 percent dmg talent just to survive that first hit in the back and maybe blow them up if they are really bad (which most are).

    I do well but usually get 4-5 deaths per game in the way illustrated in this video, since I spec cloak I get maybe 1-2 deaths and top the scores every time, and those deaths are to other cloakers catching me with my cloak down...

    The fact that you can run up to people from the front right into their face and they cannot see you means it is dumb.
    Again pvp is supposed to be about interaction, there is no interaction when the cloaker kills the other person straight out of stealth.

  3. #73
    In 45 seconds between 2 games i'd expect little back and forth, all i saw was you shotgun a guy in the face who was focusing on the 2 teamates behind you then you proceed to shoot another two in the back who wouldn't have you seen you regardless of whether you had cloak on or not. As for whether they were having fun or not if you're someone that gets mad at losing then PvP is not for you as there will be players who are better and use perks more to their advantage.

    Also if it's such common knowledge that everyone is running around cloak shotgunning then you should keep mobile as if you aren't jumping rolling or sprinting you are just asking to get gunned down from behind.

    A third point would be that the video shows the 2 smaller PvP maps where as in Shadow wars (64vs64) and Freight Yard (24Vs24) there is much less of this due to the size difference.

    (AR + Bmg user before someone screams bet you do it)

  4. #74
    Junior Member Bone's Avatar
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    Quote Originally Posted by alilsneaky View Post
    http://www.youtube.com/watch?v=8GBVp8mfSNc

    Here's a short video I made, cloak is broken end of.

    PVP is supposed to be a back and forth, do you see any back and forth here? Do you think the other players were having a good time?
    (answer both questions before you argue, else I will ignore you)

    I normally play with an assault rifle, overcharge spec and 3 burst shotgun (offhand just to counter all the cloak clowns), with a rhino shield and the -30 percent dmg taken from behind talent AND the -6 percent dmg talent just to survive that first hit in the back and maybe blow them up if they are really bad (which most are).

    I do well but usually get 4-5 deaths per game in the way illustrated in this video, since I spec cloak I get maybe 1-2 deaths and top the scores every time, and those deaths are to other cloakers catching me with my cloak down...

    The fact that you can run up to people from the front right into their face and they cannot see you means it is dumb.
    Again pvp is supposed to be about interaction, there is no interaction when the cloaker kills the other person straight out of stealth.
    To answer your first two questions: No and no.

    also I totally agree with everything you said and it is completely true.

  5. #75
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    Maybe balance cloak with a very low cool down grenade that is aoe but low damage. This way people can toss grenades around d looking for cloakers.

    Or make one of decoys perks a passive chance to cloak reveal. The current perk to decloak.people when using decoy is almost useless since the ability has a long cooldow . I've never seen my decoy reveal anyone.
    Fix voice chat. We need push to talk.

  6. #76
    Senior Member Honved's Avatar
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    Yes I see back and forth and yes I think they were all having a good time.

    Quote Originally Posted by Aidan415 View Post
    In 45 seconds between 2 games i'd expect little back and forth, all i saw was you shotgun a guy in the face who was focusing on the 2 teamates behind you then you proceed to shoot another two in the back who wouldn't have you seen you regardless of whether you had cloak on or not. As for whether they were having fun or not if you're someone that gets mad at losing then PvP is not for you as there will be players who are better and use perks more to their advantage.

    Also if it's such common knowledge that everyone is running around cloak shotgunning then you should keep mobile as if you aren't jumping rolling or sprinting you are just asking to get gunned down from behind.

    A third point would be that the video shows the 2 smaller PvP maps as in Shadow wars (64vs64) and Freight Yard (24Vs24) there is much less of this due to the size difference.

    (AR + Bmg user before someone screams bet do it)
    So he got one "cheap" kill and then two legitimate kills, ever been rushed by a shotgunning blur user who knows to zigzag? Musch more frustrating, I can spot cloaks easy, the problem is people don't pay attention. Every cloak user sees the shimmer, why can't you? Decoy has a built in perk, yet no other abilities have a perk that say "hey that's a decoy." No other perk has you be able to move at the speed over an atv yet that is another ability. Remember this is a SHOOTER mmo. You will be one shot, you will feel cheated but don't come here all pissed off because you can't see a shimmer or refuse to make a build to counter. There's a reason you have more then one load out.

    My biggest issue is the bmg, I've tried a number of tactics, the only one that works is cloaking and using a grenade launcher from far away and ducking back out. My other load outs are an lmg with a swarm launcher (swarm rarely gets my kills but is good for supporting team mates and crowd control.) and an lmg and ar.

    If it is so op why not show the rest of the matches? Oh that's right because you took the clips that were best suited for your argument, secondly if it is so op why in the second match was that persons team losing? I also saw a cloak user attack the player and the attacker still lost, so it comes down to skill and attention to detail.

    The point of it is simple, Get better. ;D

  7. #77
    Quote Originally Posted by Honved View Post
    Yes I see back and forth and yes I think they were all having a good time.



    So he got one "cheap" kill and then two legitimate kills, ever been rushed by a shotgunning blur user who knows to zigzag? Musch more frustrating, I can spot cloaks easy, the problem is people don't pay attention. Every cloak user sees the shimmer, why can't you? Decoy has a built in perk, yet no other abilities have a perk that say "hey that's a decoy." No other perk has you be able to move at the speed over an atv yet that is another ability. Remember this is a SHOOTER mmo. You will be one shot, you will feel cheated but don't come here all pissed off because you can't see a shimmer or refuse to make a build to counter. There's a reason you have more then one load out.

    My biggest issue is the bmg, I've tried a number of tactics, the only one that works is cloaking and using a grenade launcher from far away and ducking back out. My other load outs are an lmg with a swarm launcher (swarm rarely gets my kills but is good for supporting team mates and crowd control.) and an lmg and ar.

    If it is so op why not show the rest of the matches? Oh that's right because you took the clips that were best suited for your argument, secondly if it is so op why in the second match was that persons team losing? I also saw a cloak user attack the player and the attacker still lost, so it comes down to skill and attention to detail.

    The point of it is simple, Get better. ;D
    this guy has his thinking cap on xD

  8. #78
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    I've always tried to stay positive and not complain about shotgun cloakers. I still think that they can be countered, but I am starting to get a little frustrated because I feel they are getting too much reward with little effort. I have to play it very smart if I want to have a chance of beating a shotgunner coming at me while cloaked, while they are guaranteed atleast one kill everytime their ego power is up with minimal effort. And now that the current meta seems to be stack teams with as many shotguns + cloak as possible, I find myself sprinting everywhere with my head on a swivel.

    I'm not trying to whine to Trion and tell them that their game is broken because it is not. Shotgun + cloak can be countered, but everyone is flocking to it because its easier to put up better numbers on the scoreboard. I think it would be in the games best interest to do something about it to try and increase weapon and ego power diversity in pvp.

  9. #79
    Senior Member Honved's Avatar
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    Quote Originally Posted by labotimy View Post
    this guy has his thinking cap on xD
    Well I have a cloak user and a blur user, blur is just so much better that it frustrates me to see cloak getting so much hate lol.

  10. #80
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    Quote Originally Posted by DC Zero View Post
    I've always tried to stay positive and not complain about shotgun cloakers. I still think that they can be countered, but I am starting to get a little frustrated because I feel they are getting too much reward with little effort. I have to play it very smart if I want to have a chance of beating a shotgunner coming at me while cloaked, while they are guaranteed atleast one kill everytime their ego power is up with minimal effort. And now that the current meta seems to be stack teams with as many shotguns + cloak as possible, I find myself sprinting everywhere with my head on a swivel.

    I'm not trying to whine to Trion and tell them that their game is broken because it is not. Shotgun + cloak can be countered, but everyone is flocking to it because its easier to put up better numbers on the scoreboard. I think it would be in the games best interest to do something about it to try and increase weapon and ego power diversity in pvp.
    Yes, an idea I can get on board with, ability slots for pvp. 2 cloak wears and 2 blur users, the rest overcharge and decoy.

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