Surely this is going to slow sales of Arkforge though? It's hard to get more than a trickle earned ingame these days, and upgrading a promising weapon from green or blue is costly and fraught with RNG danger at every turn...
This is horrible. Most of my inventory is already lagged behind b/c I can't afford to keep them on level with my character in this new p2w weapon model, and now I'll be severely limited in what I can create, which takes out a huge chunk of the fun and drive to get more Arkforge in the first place. Before I could get a white Berzerker shotgun and make it into a Purple or Orange somewhat useful beast (even though ur chances of getting the bonus stat rolls u really want is uber low), and now I won't be able to do even that (even though it would cost a pretty penny's worth of Arkforge to generate that weapon, and then holy crap the amount you'd need to keep it current with your character's climbing EGO, jeez).
Since I started playing again I've seen ONE purple item drop on the ground (Volge siege). The rest have mostly been from lockboxes, hehehe (yep), along with a couple oranges... which have all been nerfed into uselessness (a sawn-off shottie) or useless to begin with (magnum). Never anything I actually want/can use in a competitive scenario such as a War Master event or Arkfalls/Sieges or even PvP.
Even T4 lockboxes give mostly blue, so I don't even have that many purple atm, at least useful ones I haven't had to sell given the precious little inventory we have access to.
I wish TRION would make shotguns useful again. I love how they nerfed an entire weapon category into the ground because of the small, cramped, close-quarters, tons of cover every 4 feet, level design of their competitive DM mode. *rolls eyes*



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