The clock goes round and round.
Where it goes nobody knows.
Except those few who don't try and loose.
The clock keeps ticking as fortune glooms.
Fore those who are loose with what they choose.
The clock keeps ticking over those bafoons while the watchful eye always looms.
If I am not mistaken, the Screenshot of that map is from the PTS, correct? If so, maybe the issue with no global chat and not seeing the rest of the worlds emergencies, is due to that being the PTS version of SV? And perhaps once it's open on the regular servers, the global chat will link up and the map as a whole will function normally? Just a theory.
Technically everything in the game is an instance except for one phase for each map on each server. It's not a map expansion, it's a land expansion. There's nothing lazy about the implementation. Plenty of MMO's have had land expansions that are cutoff from the core game map. There are MMO's that divide the world into separate zones with isolated maps as well.
dyunan.natsuu デュナン・ナッツ - PC NA
There are plenty of cross platform games that performed poorly on the consoles. Just about every open world cross platform game released by Bethesda had performance issues with the PS3 that took them many months to correct, and Bethesda is a much larger studio with significantly greater resources than Trion.
dyunan.natsuu デュナン・ナッツ - PC NA
The PTS version is the same version that goes out to the live servers minus whatever adjustments they make to it based on player feedback and dev observation about what goes on there. If chat isn't global there then it won't be when Silicon Valley goes live unless the devs change that based on feedback, and it's feasible for them to do so. The latter probably isn't true so the former probably doesn't matter.
dyunan.natsuu デュナン・ナッツ - PC NA
other then miner fixes i beleave that the PTS is going to become the standered for what live will see. from what i allready see i dont mind the isolation. it separates the population into 2 parts of the world makeing it so that the server is not over packed with players all flooding into one. much like it separates people logeing in into diffrent shards. u cant see world chat in all the shards if your on a difrent one from every one else.
the new SV map the way i truly look at it is a shard all its own. witch would mean that we shouldnt beable to see the SF shards area or zone chat becuse its a comepleately difrent zone/area
but agine like i allready said. this still leaves private chat. clan chat. and whisper well open for you to beable to do between shards like normel. unless ur not in a clan or have no friends i dont see the separation between them being to much of a problum for most players.
and any newbe that dosnet have friends on there frineds list or a clan i dont beleave should realy be playing in SV till there over ego 1500 anyway. atleast by then thay might beable to hold there own. seeing as SV is most likely going to turn into the 5k players new play ground. and TL10 is going to be the norm down there . (( atleast thats my beleafe ))
on top of that theres planty of stuff to do down in SV one its own. it has a form of incursion called invasion. it has ark falls. emergancys. and everything else SF has. other then the dailys go here and repeat this quests. so . over all its not going to be to bad down there.