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  1. #11
    Member SirServed's Avatar
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    Oh no you don't. WE'RE GOING TO WAR, SIR.

  2. #12
    Quote Originally Posted by Altras View Post
    "Hey guys, lets try the warmaster since they fixed the instances!"


    Since the first went so well, lets do it again!
    Damn, I'm already hate you ><
    Or my server ><

  3. #13
    was i in any of these vids? (check my sig,got a warmaster kill with altras the ended up with me joining cronus)


    finally killed warmaster once,7/13/2014,twice on 7/15/2014,again on 9/8/2014

    Quote Originally Posted by PhantasieTrion View Post
    Hi Moof........
    [*]We gave out the Defiant Few Recon Gear Outfit for free via a code.[*]Once that code expires for all regions, we will enable both the outfit and the helmet on the Defiant Few Vendor in game. (just like how we tested that event on PTS several weeks ago).

    --Phantasie
    i did it for us!i did it!

    PC NA - GunDownGrace - Cronus

  4. #14
    Quote Originally Posted by Archonsg View Post
    It was a great run.
    Though, for people who weren't there, from the beginning, I'd like to point out a few things so that in future, this information can help others or our own WM beat-downs.

    1) DON'T SHOOT the locks when you first enter the chamber.
    The reason is because the game often port people to *other* Major Ark / Warmaster instances that are already in progress when it feels *our* Instance/Phase is full. So use that lock countdown timer time to invite and get people to your fresh WM chamber.

    2) Positioning.
    I believe part of the reason why the back of the WM is the best target instead of the arm, is that it's targetable and able to be hit from either the left or right arc, whereas the arms can be and will be blocked by the WM's body making it a harder target.

    Also there is the advantage that during the setup and lock countdown stage, everyone can be positioned to the rear of the WM and direct Mass concentrated fire on that large back target for a few crucial seconds when the WM is stationary, awakening from its cold sleep. A good 30% or more of that back armor is taken off in those first few seconds.

    3)Weapons / Nano effects /perks
    Any fast firing weapon with Incendiary / Radiation /Bio nano is preferred.
    Volge and Defiant Few weapons are not encouraged because Volge weapons might hit hard, but they have slow projectiles which do not guarantee actual hits on critical areas, more so because the WM moves and turns alot, and DF weapons causes problems with others ability to aim at critical areas because of their explosion blooms.

    Essentially, you want weapons and their payloads to be able to land as many hits as possible when you have those short windows of opportunity available when you have a target solution on the WM's back.

    Choose perks that exploit hitting the WMin the back, Sucker Punch for example, or perks that help do additional dmg to armor / hp such as Virulent or Gamma Rays

    Hope that helps and Good luck on your own WM raids.
    -Sylvar
    A couple questions for advice here, because I have been in arkfalls with the Warmaster before and only a few people seem to know what they are doing. None of them has the WM been defeated. I'm low EGO, but I try my hardest to break that armor with the weapons I have. My score is usually good, but I think that's only because I use automatic weapons with either fire or radiation as their nanos.

    So would I be able to make a group and invite my clanmates into the chamber? Do I have to wait until I am directly in the Warmaster chamber (with the locks and after defeating all the Volge) to invite them in between the time I jump in and before someone starts breaking the locks?
    I had a clanmate ask me today if she would end up in the same Warmaster chamber with me after we grouped together. At the time I didn't know why she asked this, but after reading this, I think this is why she asked. I also ask that because by the time I jump into the chamber, someone has usually started breaking the locks. Would I still have time to invite them into the chamber I am located in?

    Is it easier to let someone heal me, or to just extract when I am incapacitated?
    I ask this cause I have luckily only died once during a WM fight and was able to self-extract, but I know I'm going to die a lot more times later down the road.

    What kind of assault rifle do you or anyone else recommend against WM? I haven't really played much with them because I'm better with SMGs (better bloom). Which I've been bringing in. I would like to try for an assault rifle next because they have better damage stats.

  5. #15
    Member Pitbull3's Avatar
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    GG pistol damage. But just a question why aren't you using something with higher DMG? Volge Lightning rifle, Vot Needler ect? More "DPS".

  6. #16
    Quote Originally Posted by dxiapetus View Post
    Is it easier to let someone heal me, or to just extract when I am incapacitated?
    I ask this cause I have luckily only died once during a WM fight and was able to self-extract, but I know I'm going to die a lot more times later down the road.

    What kind of assault rifle do you or anyone else recommend against WM? I haven't really played much with them because I'm better with SMGs (better bloom). Which I will be bringing in too.
    Easier press T - there is moment like this at 1st vid

    I'm personally prefer hip-fire SMGs (with Gunslinger perk)
    Nanos: Rad (with both Rad perks)/ Fire (with DMG to health perk)/ Bio (as secondary - to drop WM's armor plates)
    VOT Pulser
    FRC Sub-carbine
    Also you can use aiming weapon, but it will slower you a lot
    VBI SMG
    VBI AR or VBI TACC AR
    Be sure your SMG with falloff damage mod

    Any another kinds of weapons - just shtacko

    Quote Originally Posted by Pitbull3 View Post
    GG pistol damage. But just a question why aren't you using something with higher DMG? Volge Lightning rifle, Vot Needler ect? More "DPS".
    Volge weapons are too slow, so DPS is lower
    VOT Needler - you will ran out of ammo too fast and will be forced to stop shooting and go to ammo-box
    Pistol - Wolfhound obviously, coz it have crazy big crit mult, also add here his high EGO and Damage spike

  7. #17
    Quote Originally Posted by dxiapetus View Post
    A couple questions for advice here, because I have been in arkfalls with the Warmaster before and only a few people seem to know what they are doing. None of them has the WM been defeated. I'm low EGO, but I try my hardest to break that armor with the weapons I have. My score is usually good, but I think that's only because I use automatic weapons with either fire or radiation as their nanos.

    So would I be able to make a group and invite my clanmates into the chamber? Do I have to wait until I am directly in the Warmaster chamber (with the locks and after defeating all the Volge) to invite them in between the time I jump in and before someone starts breaking the locks?
    I had a clanmate ask me today if she would end up in the same Warmaster chamber with me after we grouped together. At the time I didn't know why she asked this, but after reading this, I think this is why she asked. I also ask that because by the time I jump into the chamber, someone has usually started breaking the locks. Would I still have time to invite them into the chamber I am located in?

    Is it easier to let someone heal me, or to just extract when I am incapacitated?
    I ask this cause I have luckily only died once during a WM fight and was able to self-extract, but I know I'm going to die a lot more times later down the road.

    What kind of assault rifle do you or anyone else recommend against WM? I haven't really played much with them because I'm better with SMGs (better bloom). Which I will be bringing in too.
    make sure that your group leader,and have your group mate use "go to leader" teleport option,then once there in (ostenibly while yer waiting for locks to break) disband group,and do the same thing all over again

    just extract,its faster,and the score bonus from wm kill makes up for the loss

    vbi tacc assault is good,need fire for sheer dmg,radiation for armor peircing,and bio for armor destroying when you dont have a 50 to 100 swarm


    finally killed warmaster once,7/13/2014,twice on 7/15/2014,again on 9/8/2014

    Quote Originally Posted by PhantasieTrion View Post
    Hi Moof........
    [*]We gave out the Defiant Few Recon Gear Outfit for free via a code.[*]Once that code expires for all regions, we will enable both the outfit and the helmet on the Defiant Few Vendor in game. (just like how we tested that event on PTS several weeks ago).

    --Phantasie
    i did it for us!i did it!

    PC NA - GunDownGrace - Cronus

  8. #18
    Quote Originally Posted by Pitbull3 View Post
    GG pistol damage. But just a question why aren't you using something with higher DMG? Volge Lightning rifle, Vot Needler ect? More "DPS".
    Was this directed to me?

    In case it was... I don't have any of the DLCs, so the Volge Lighting Rifle isn't an option. EDIT: At least the ones I've been looting aren't ones I can use.

    I'm practicing with pistols right now in the game, so I should be able to bring one in the WM fight soon enough. I just never get any good pistols in loot drops.

    All advice I've gotten for this is to use fast shooting weapons because WM moves around so much. So when I'm a much higher EGO level and much better with various types of weapons, I will be able to go into a WM fight and help the people who were once like me during it.

  9. #19
    Member Pitbull3's Avatar
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    Quote Originally Posted by SilverWF View Post
    Easier press T - there is moment like this at 1st vid
    Volge weapons are too slow, so DPS is lower
    VOT Needler - you will ran out of ammo too fast and will be forced to stop shooting and go to ammo-box
    Pistol - Wolfhound obviously, coz it have crazy big crit mult, also add here his high EGO and Damage spike
    IDK, my Volge Lightning Rifle hits WM for 2Mil+ dmg.... so idk how that's too low on dps?

  10. #20
    Member SirServed's Avatar
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    For starters, 2 million sounds a bit exaggerated. Next up, you have to consider things like the firing speed of the weapon, the crit multiplier, clip size, ammo pool and reload time. When you factor all of these, the Wolfhound/Wildcat is the mathematical weapon of choice for the latter portion of the encounter. Don't take my word for it, Dux it.

    In regards to the Tachmag/Needler/Hogleg efficiency, I myself use a Fire Needler and when I'm actually going to kill the boss, the armor tends to break before I run out of ammo. Part of the reason is that when the locks break, I don't see 12 damage spikes go down in the same spot. Winning groups have actual strategy to them. Part of that strategy is Spike diversity. Efficiency is not an issue when you have unlimited resources at your disposal.

    TL;DR: When I killed WM with Cronus, if an Ammo spike went down, a Damage spike went down next to it, and vice versa.

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