Yeah, it's never a good sign when a dev stops sharing info about future content. We've had this "big content patch" hinted at once or twice and it's due this month yet we know jack about it. I mean, if it was going to be anything worth getting excited about they'd be talking about it.
/sigh
2 little missions and no cuts scenes and 10 ego points is what we will get
How about removing the EGO cap for us old timers.
Can consumable charges automatically be picked up or salvaged?
We prefer to give players the tactical choice of when to pick up the charges they see on the ground. Additionally, charges picked up when you have maxed out your charge stack are automatically salvaged. If the charges are automatically picked up, then we rob our players of choice. Stopping to pick up charges is a risk, and players may choose the best time to take that risk.
How about making it like this , when your charges aren't full the available charges are picked up just like the ammo and scrips and if they are full they will not be picked up.This way "you don't rob us" from the available charges and everyone is happy , because it's damn frustrating to pickup grenades every time when we are at a siege or swarm or incursion and in many cases you simply pick up something else which you don't need,because there is just too much stuff going on and you can't see anything.