sorry to re-post but i was curious about any feedback on how i see certain weapons in game.
perhaps you can suggest ways around some of the limitations i have found.
my list of W T F weapons
BAS-7 Derailer - any real difference to others anymore since vehicles can be 1 shotted?
Bull Rush .45 - pretty sure knockdowns dont work in pvp, in pve just too slow and totally aim reliant.
Corpse Infector - i think the details in Infector's description are pretty misleading and unclear, whats this weapon doing b4 someone dies? anything outside of cankers, invaders, Proliferators and possibly FRC Incubator are pointless
El Guapo - a "Plethora" = 6?
El Presidente - only useful with nano. 6 shots is pointless.
EMC Auto-Shotgun - least appealing o the original combat shotguns, they may work for some, but there are better options.
EMC Magnum - does anyone use this slow-*** thing?
FRC Particle Scattergun - omg slow and weak
FRC Sawed-Off Scattergun - is it just me or are a lot of the sawn off shotties too similar in effects and dmg?
FRC Sub-Carbine - Never found an occasion that this could do better than assault rifles or other SMGs
FX Rocket Pod - a number of the less glam Rlaunchers are pretty standard and the same thing can be done with guided etc. who needs a rocket with delayed explosion btw?
Hydra - i get it, i just dont find a use for it.
LM-12 Rocker - all rocker types, slow, weak, better options around.
Hekaton - Pulser by a new name?
Monitor Sidearm - if the kickback didnt negate its purpose this might be useful sometimes.
Quickshot Blaster - ok i love these but unless you get +mag AND reload buffs they are useless
Shield Spanner - the illusion of "helping" some perks are controlled by shield status, this thing hands control to anyone around you. i understand direct healing BMGs but this blinds the people you think you are saving when a direct healing one can do the same thing. everyone knows this, i believe the response is "no we wont change the FX".
Surge Nano-Fragger - trying to think... no i dont believe any of the charge shotties are useful. needs fire rate and charge speed increase.
Surge Bolter - All surge bolters are total nonsense. a long range shotgun, yes good for noobs but doesnt teach you how to snipe. the nerf was misguided. particle rifles can kill without headshots, id opt for that over this.
Tripleshot Fragger - these and alike i dont use because of being locked into a 3 shot rotation. shotguns is fine, just a waste of ammo, but something like the VBI AR1 Armada? is a liability.
VBI AR1 Armada - as above.
VBI CS-X Cluster Shot - i love these too and i would use it if it had more radius and did more dmg. as is, pointless.
VBI GL-X Incinerator - i just want to make a note on the incinerator, i love them, i use them. but i have ALWAYS had an un modded assassin synergy version in my bags since launch... where the hell are the assassin mods? especially +ammo clip ><
VBI HP-5 Wolverine - more crit pls.
VBI PA-12 Haar - another slow charging for little payoff.
VBI PAS-24 Tornado - i hate this one less then the other charge combat shotties but its still too slow and lacking dmg.
VBI PS-30 Slugger - i dont love this one, but i use them. kind of have to when others use it in pvp. 1-3 shots max will kill players but thats if you miss the simple headshot. worst part is the range. kind of a backwards surge bolter in that its a shot gun that can snipe (to a point). less effective in pve strangely enough.
VBI SO-2 Courier - Loved the original Courier. i dont know why the hell they turned it from 2 shells to 1 (even though u have to load 2 shells) it is now slow and less effective, basically nerf'd to broken. i used to enjoy splitting the 2 projectiles and killing 2 targets.
VOT Breaker Cannon - really? bonus dmg to vehicular targets? im sorry the guy with the infector blew up the vehicle quicker than i could shoot my rocket... (in case you missed it, vehicles need a buff, everything else scaled up except vehicles its seems, if you want to remove your shield bar instantly, jump into a cerb.
VOT Longshot Cannon - i guess if you had one with +200% projectile speed it would be decent. but by the time this thing arrives your target has sat down to a cup of tea as it flies over his head.
VOT Mazu Blast Rifle - i enjoy the VOT Blast Rifles/flash but the Mazu? i cant see much difference, i think its slower but this kind of weapon is all about speed. with the benefit of small shotgun style spread at mid range and close range.
VOT Meteor Bolter - Pushback? meh! ok so if you miss the headshot target moves away from your LoS, i guess i dont see the point in this effect. you can push them into cover. (also doesnt work in PVP).
VOT Volge Thunderer Pistol - you see that youtube vid where the 10yo girl accidently shoots the instructor in the head at the shooting range once he handed her an automatic weapon? this is spray and pray, and cant be made better with mods. i think theres slight tracking on the shots but still.. if you absolutely have to kill every thing in the room except your target. this is your weapon.
Votan Auto-Bolter - different skin, same weapon. i did notice that a syphon version of this is silent and without a "here i am sniping!" smoke trail. good for PVP except a shame syphon is so much weaker compared to radiation, i modded mine with rad and the smoke and pop is back.
perhaps if its feature was silent and smokeless i could get onboard.
Votan Heavy Blaster - i cant comment on using this weapon but it does read like a simple pistol with a blaster skin. am i wrong?
Zagger - Hate them because i dont have a 0.0 reload one. those that do... to hell with u. reduce its dmg. BUT! make it a charge weapon. can still insta-kill but requires charging. reload issue solved.
if i have left weapons out i am generally happy with their performance.
some weapons named in this list are not lockbox versions but my opinion applies to the same types of weapons with the same effect.
i hope this list is useful in some way.


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