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  1. #11
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by jay ellis View Post
    What about guns with clips? On say a vbi smg, the animation speeds up when its under 1 sec. This is particularly noticeable when using overload or single minded. Will these reloads change too?
    I grabbed a couple, one with a 0.3 reload and 1 with a 1 second reload. I don't see any noticeable difference. They're both reloading in about 1 second. If you've got ones where you are seeing a difference, and its reloading faster than 1 second from the time you hit reload to the time you can fire again, send me the details. A video like Ironclad did is amazingly helpful.

    Rashere

  2. #12
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    Thanks for the due diligence Rashere, it is appreciated.

  3. #13
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by Amack View Post
    Thanks for the due diligence Rashere, it is appreciated.
    Of course. The goal is an improved experience. Once a game gets to a certain size, there's all sorts of oddities hiding away in the corners of the code. I wouldn't be horribly surprised to find there are times when things don't work like we expect. If that's the case, I want to find them before they go live so we can adjust accordingly and not accidentally cause harm to existing guns. It's totally worth the time to investigate reports of oddities to ensure that happens.

    Rashere

  4. #14
    Quote Originally Posted by Rashere View Post
    I grabbed a couple, one with a 0.3 reload and 1 with a 1 second reload. I don't see any noticeable difference. They're both reloading in about 1 second. If you've got ones where you are seeing a difference, and its reloading faster than 1 second from the time you hit reload to the time you can fire again, send me the details. A video like Ironclad did is amazingly helpful.

    Rashere
    Alright man, I'm logging on in a little I'll check it out. I'm on ps3 so no way to make vids, but I'll let you know. Thanks for responding.

  5. #15
    Quote Originally Posted by Amack View Post
    Thanks for the due diligence Rashere, it is appreciated.
    2nded. I think i can probably show some more vids too. I think I have rockets that show a similar difference.
    EGO - 5900
    PC-NA Character Name - Dod, Account Name - ironcladtrash

  6. #16
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by jay ellis View Post
    Alright man, I'm logging on in a little I'll check it out. I'm on ps3 so no way to make vids, but I'll let you know. Thanks for responding.
    No problem. If you find a case, just PM me with the weapon details and I'll see if I can recreate it.

    Rashere

  7. #17
    Defiance Dev PhantasieTrion's Avatar
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    Hi Jay

    Remember, you can log into PTS (as soon as its up) as well which is PC based and easier to videos from.
    If you want your PS3 character copied to PTS (with all your weapons) PM me your PSN name, character name, and the email address you used to login into PTS (whcih you must have done once for me to copy).

    More details on that process here: http://forums.defiance.com/showthrea...Character-Copy

  8. #18
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by ironcladtrash View Post
    2nded. I think i can probably show some more vids too. I think I have rockets that show a similar difference.
    Rockets are single-shot reload weapons as well, so should do the same thing you see with those couriers. The total reload time should be at least one second in both cases, though the one with the lower reload will reload faster overall.

    Rashere

  9. #19
    Quote Originally Posted by Rashere View Post
    Both reloads in that video are at least 1 second. It's not the time it takes to load the rounds that matters, but the time it takes from when you hit reload to the weapon being ready. If you were to hit 0 reload, it would skip the entire animation and reload instantly.

    Single shot reload weapons, like that Courier, were treated differently since the reload time was "per shot" rather than the whole mag. I want to take a keen look at them once we get PTS updated since special behaviors are usually the ones where problems come up. I'd be curious to copy your character over and try the same loadout with the updates there to see those difference in practice.

    Rashere
    I also have a 0 reload courier that doesn't skip the animation but it really isn't much different then my .2 . Please copy my character over to the PTS. I want to try it too. My current character on PTS is only like 5100 something and is missing a lot of the inventory I could test with. If you could delete that one and copy my current character I would be glad to test it again.
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  10. #20
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by ironcladtrash View Post
    I also have a 0 reload courier that doesn't skip the animation but it really isn't much different then my .2 . Please copy my character over to the PTS. I want to try it too. My current character on PTS is only like 5100 something and is missing a lot of the inventory I could test with. If you could delete that one and copy my current character I would be glad to test it again.
    Yep. Check Phantasie's post, PM him the info he needs, and we'll get you copied over.

    Rashere

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