Just wondering, what does actually change in item / weapon stats with ego levels?
So far in the first 200 EGO levels, i've not noticed really anything changing. Damage, reload, mag size etc. seem to determinated simply by the version of the weapon. For example the VBI bolt-action sniper rifle seem to always have that 1200 something damage, low magazine size and low rate of fire, while the VOT version got faster rate of fire, bigger mag, and 1000 something damage.
When it comes to rarity, it seems to affect the weapon bonuses itself. Green seem to always have one, blue 2, purple gets synergy set totaling 3 and orange i don't know as i've only looted one that i disassembled as it was not my type of weapon ^_^
So i'm asking, what is the difference between 5000 and 1 EGO level guns? Or is there actually none? Also, are the weapon bonuses fully random, or can certain weapons have only certain bonuses?
Thank you!![]()


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