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  1. #101
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    Quote Originally Posted by Baff View Post
    Quick experiment I just zapped some mini helibugs.

    The numbers above their head were this.
    On an individual target 650 white damage.
    On two targets, 650 and 550.
    And on three targets it was 650 550 and 460
    To obtain accurate numbers you need to provide the following

    A. Your EGO level
    B. The threat level
    C. Was your Ego displayed in yellow numbers? If so data is unusable due to your EGO being boosted.
    D. Type of BMG used
    E. EGO of BMG
    F. DMG/sec of the BMG
    G. Variables like grenades because shrill/fire increase damage taken and bio strips armor plates.
    H. Use a damage spike? If so data is unusable due to the damage increase given by the spike.
    I. Use Overcharge? If so data is unusable.

    There are many things to consider when calculating accurate and precise damage numbers. Simply providing the following discredits you in regards to your statements about knowing how the damage of BMGs work and are calculated.

    Quote Originally Posted by Baff View Post
    Quick experiment I just zapped some mini helibugs.

    The numbers above their head were this.
    On an individual target 650 white damage.
    On two targets, 650 and 550.
    And on three targets it was 650 550 and 460

    (These were the highest of the multiple bursts of numbers displayed).

  2. #102
    Member Chris Robet's Avatar
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    To think this was all started by someone bragging about their BMG score. Let's just sit for a moment and let that sink in...
    GOAT!!
    Watch me and the bat duke it out in The Unofficial Defiance Role Play Forum (Rules here). All are welcome!!
    Great clan PvP idea.
    PSN Name: Chris_Robet
    NA Server
    In Game Name: Chris Robet
    Ego: 5600
    Clan: Bailey's Doubleshot
    ---------------
    EU Server
    In Game Name: Chris Robet
    Ego 100
    Clan:

  3. #103
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    For public information, a tn Big boomer can easily achieve 35k+ damage per round.

  4. #104
    Quote Originally Posted by konstantinov View Post
    To obtain accurate numbers you need to provide the following

    A. Your EGO level
    B. The threat level
    C. Was your Ego displayed in yellow numbers? If so data is unusable due to your EGO being boosted.
    D. Type of BMG used
    E. EGO of BMG
    F. DMG/sec of the BMG
    G. Variables like grenades because shrill/fire increase damage taken and bio strips armor plates.
    H. Use a damage spike? If so data is unusable due to the damage increase given by the spike.
    I. Use Overcharge? If so data is unusable.

    There are many things to consider when calculating accurate and precise damage numbers. Simply providing the following discredits you in regards to your statements about knowing how the damage of BMGs work and are calculated.
    Not so much. As long as it's consistent (eg. You don't level while testing) you should get apples to apples. You can run predictions off this which should be verified.
    PS3/NA Velaa 6000

  5. #105
    @Chris I was thinking all this started when bold people bragged about how they never needed any healing, never missed, never died, never got hit and always did 6X more damage than a BMG in every possible scenario of the game.

    LMAO and then went on to suggest that we should all be expected to play in this Neo-esque fashion.











    @ Sir Served, misses happen. It's a fact of life.
    The easier a gun is to aim the more hits you will get.

    I'm sure you don't ever "expect" to miss, but nevertheless miss you will and miss you do.
    Even The Terminator misses sometimes.

    You are indeed correct that killing enemies individually rather than all at once reduces the amount of damage you will take from them.
    The joy of links as opposed to aiming for groups is that is much easier to keep multiple enemies targeted. Simply put the AoE is very much greater and they auto target. Range vs the Bazooka on the other hand is an advantage for the bazooka.

    You are also correct in your appraisal of the BMG as a low threat weapon. However because you are hitting so many enemies, not all of them can be expected to be over-aggroed by another player. You should expect to be running away from hoards of enemies prodigiously while using a BMG. I know I always am. (There is a perk for I used to take when I was levelling up).





    Each enemy that dies will indeed lower my total DPS as with any AoE weapon.
    That's why people only typically use AoE weapons in crowds. On Diablo a minute ago for example, with 20 enemies surrounding me, a lot had to die before my DPS was reduced in any way at all. In fact the wave was pretty much ended as that occoured.

    No one is going to tolerate?
    What choice do they have?
    The same choice you do. Play the game or not play the game.

    There are plenty of opportunities to have loads of fun with a Bazooka in this game. Almost zero players are going tot up the DPS of a Bazooka vs a BMG and refuse to play anymore if they don't like the result. When I say almost zero,. I do in fact mean... exactly zero.
    No one cares that much mate. It's just a game. It's a fun game and if you want to have fun with Bazooka's you can.


    I think to get the best DPS out of your BMG you should ditch the damage mastery and go for extra links. As you can see it's going to net you a whole lot more DPS than an extra 5%.
    I went for extra healing duration myself. Took a few re-rolls but I got there in the end.

  6. #106
    Quote Originally Posted by konstantinov View Post
    To obtain accurate numbers you need to provide the following

    A. Your EGO level
    B. The threat level
    C. Was your Ego displayed in yellow numbers? If so data is unusable due to your EGO being boosted.
    D. Type of BMG used
    E. EGO of BMG
    F. DMG/sec of the BMG
    G. Variables like grenades because shrill/fire increase damage taken and bio strips armor plates.
    H. Use a damage spike? If so data is unusable due to the damage increase given by the spike.
    I. Use Overcharge? If so data is unusable.

    There are many things to consider when calculating accurate and precise damage numbers. Simply providing the following discredits you in regards to your statements about knowing how the damage of BMGs work and are calculated.
    If you have better intel or wish for better intel please supply it.
    My figures are not precise. They are loose.

    I'm not worried about precise figures a general idea is quite good enough for me. No one is paying me, this is just a game I play to entertain myself.


    Loosely I consider the loss of DPS to be around 10% per link. Which seems like a reasonable figure, (unlike the previously offered suggestion of total damage being divided equally amongst the enemies linked which did not sound in anyway representative of my game experiences to date). This type of damage loss is in fact stereotypical for the chain damage effect in most other games. So I have little trouble buying into it myself. It's what I would have done if I was making it.

    I've essentially been looking for a percentage loss as I would expect damage to scale with both level and strength of enemy in that kind of a ratio.


    Feel free to add your own suggestions if you don't consider mine to be credible.

  7. #107
    Member SirServed's Avatar
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    Quote Originally Posted by Baff
    Each enemy that dies will indeed lower my total DPS as with any AoE weapon.
    That's why people only typically use AoE weapons in crowds. On Diablo a minute ago for example, with 20 enemies surrounding me, a lot had to die before my DPS was reduced in any way at all. In fact the wave was pretty much ended as that occoured.
    I see. So what you're saying is, with 20 enemies crowding up surrounding you, you opted to use a BMG to hit not 20 for less damage than if you were to use a Rocket Launcher. Glad we got that cleared up!

    Quote Originally Posted by Baff
    There are plenty of opportunities to have loads of fun with a Bazooka in this game. Almost zero players are going tot up the DPS of a Bazooka vs a BMG and refuse to play anymore if they don't like the result. When I say almost zero,. I do in fact mean... exactly zero.
    No one cares that much mate. It's just a game. It's a fun game and if you want to have fun with Bazooka's you can.
    Almost forgot, you need to factor the time it takes to actually reload your BMG against how often you reload your BMG to get a sense of your actual DPS. My Tele-spanner says 0.5 seconds but actually takes 2.5 seconds to reload. 0% Damage charge on it came at the cost of not linking to targets (which I got through rolls) so my DPS is easy to calculate. If you have to reload your BMG every 10 seconds and it takes 2.5 seconds to reload, its DPS is only 80% of what you'd calculate from DPS*Targets Linked.

    While they won't stop playing the game, they'll just stop playing the game with you. When someone points out that your methods don't produce results with the progression of the collective in mind and you refuse to change, the collective simply abandons you. Private matches and Expeditions are coming up. People will be able to choose their teams for matches. The players that want to do everything "their way" will be left behind with the pathological lock breakers that crawl around looking for a revive. They can all get together and lose "their way". You have fun with your point scoring, I'm going to keep wrecking things.

  8. #108
    If I had just of read the general tone of this thread instead of actually having played the game what a totally different idea of it I should have had.
    I would think that no one can see through the blue glow, or the orange one, that their computers all lagged and so on. When I first started reading your comments I thought to myself, "I haven't actually checked my maths and this bloke has. I probably don't know as much about this game as him". But as things progressed I began to realise that this is primarily a troll thread only.

    You (once again!) are incorrect.
    In game, I almost never meet BMG trollers. Only twice so far in all these months of BMGing.
    On both occasions in Warmaster events from the kind of person I would describe as "The Clan Jerk".
    On one occasion in general chat some Clan Jerk typed "NO BMG" and on another one as we all waited in a neat group behind the Warmaster for the cage to open, another Clan Jerk decided to insult me because he had seen me use one to attract the others players attention to where I wanted them all to stand.

    Far from anyone ever stop playing with me because I use a BMG, I get persistent group and clan invites from people who have played with me. People don't tell me how much they hate me or run away from me. That's just more of your wishful thinking.

    They do however sometimes compliment me or thank me or ask me to join them.That is the normal response I get from my fellow players in game. In the actual game, my BMG is well received.
    I've seen someone spend 45 minutes insulting a guy for using a bazooka in PvP, but only seen two comments about the BMG, both in the same event. Warmaster.
    People love the BMG. It's just you and some whiney trolls who found it too complicated to enjoy. So really, a couple of forum trolls won't play with me? Wow, now that is a big loss to me. What are you going to do, leave your WM event every time I show up? LMAO. Ok then. Bye.

    No. I will continue to play my game the way I enjoy. Other players will continue to enjoy it with me. Happy, happy days.
    You on the other hand I fully expect to go on trolling folk. And if they ever do fix the BMG for you, I'm sure you will find some other crusade to troll them over. We all enjoy this game in our little ways I suppose.

  9. #109
    Quote Originally Posted by Chris Robet View Post
    To think this was all started by someone bragging about their BMG score. Let's just sit for a moment and let that sink in...
    Ya. I guess my title was provocative enough. Not really bragging about it. Well, maybe bragging about some earlier posts during Thanksgiving event when I mentioned seeking it. I knew it was special... So, when the Volge arkfalls came with Solstice...lol. I realized it couldn't be a more perfect use of the thing to farm points. The math is fuzzy. Hard numbers will not show this advantage. But, I posted this to stick to my own rules of sharing exploits. I will always find exploits, it's my nature. I feel guilty using them...so, I share it. Maybe this will even the playing ground, or help the Devs..either way..I believe in sharing info. I was not claiming in this post that the weapon is the ultimate killing machine. I was simply giving recognition to it's point exploitive nature. And, indeed...with it...it pwned SS Majors.

    There are a few situations in PvE that a good BMG(Plate Slicer being top on list) is superior to any other. Just like other scenarios, another Weapon may shine. I said few. Here is a video I did this morning that shows an efficient use of a BMG in an offensive Kills per/second roll.



    Using one to sweep up basically anything with fast moving enemies, solo, WILL save you a lot of time. No gun is going to kill the enemy behind you and/or on the other side of an obstacle like a BMG chain will. Although, if players start joining... it becomes less effective at killing. That's when you switch to a gun.

    I will agree that all other uses of a BMG are questionable.

    So...can we put this to bed? lol

  10. #110
    Quote Originally Posted by atomsteele View Post
    As far as the WM is concerned...well if you guys can figure out a way to keep people from busting the locks and then get them to know right from left and target properly, well then I would say that it mattered. Until then the only use for WM IS the points. Didnt one of the devs say as much?
    Come to think of it, a very good use for BMGs at WM events would be if they could heal the locks....

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