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  1. #51
    Quote Originally Posted by FourEyes View Post
    I wish this thread would die from fall damage.



    Epiphany in five, four, three...
    The only epiphany I'm going to get from this thread is that I'm right and at least some people agree with me.

  2. #52
    Senior Member AmishWarMachine's Avatar
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    Quote Originally Posted by FourEyes View Post
    Epiphany in five, four, three...
    Finkle IS Einhorn!

  3. #53
    Our boots and vehicle tires are made out of Flubber... you didn't know this?

  4. #54
    Senior Member FourEyes's Avatar
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    Quote Originally Posted by TearsInRain View Post
    The only epiphany I'm going to get from this thread is that I'm right and at least some people agree with me.

  5. #55
    Quote Originally Posted by Kommissar Kaede View Post
    The thing is, in this sense, gaming as a whole rests within the Uncanny Valley as the entire experience is largely detached from our perception. So unless you have an Occulus Rift setup and are not telling us, there are already plenty of things that are going to place this game on the other side or in the Valley than just gravity or its lack thereof.
    Oh I'd argee that "gravity" in a game like this is not the only factor for whether the game is enjoyable or not. Just implying it is a big one for some people.

  6. #56
    Senior Member AmishWarMachine's Avatar
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    Quote Originally Posted by TearsInRain View Post
    The only epiphany I'm going to get from this thread is that I'm right and at least some people agree with me.
    But are they really people, or are they just scripted?

    (Forum rant cross-over reference, for the win!)

  7. #57
    Quote Originally Posted by Tenbears View Post
    Our boots and vehicle tires are made out of Flubber... you didn't know this?
    Ironically if the Devs at Trion had decided to specifically state that as part of the background for this game I'd be perfectly fine with it. At least that would be an explanation of sorts.

  8. #58
    Senior Member Cortechs's Avatar
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    Fall damage would just slow pacing, and add a layer of irritation. Glad it isn't in.

  9. #59
    Senior Member Irres169's Avatar
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    Quote Originally Posted by Ouspensky View Post
    It totally breaks immersion. Just wondering.
    That and being able to jump clearly out of water and over it. I agree fall damage would've been nice.
    http://forums.defiance.com/image.php?type=sigpic&userid=4530498&dateline=1366  686863

    ________________________________________________

    Must run skitterlings over!!!!

  10. #60
    Quote Originally Posted by Cortechs View Post
    Fall damage would just slow pacing, and add a layer of irritation. Glad it isn't in.
    Sudden deceleration sickness is SUPPOSED to be irratating. That's why it's a thing to be accounted for.

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