+ Reply to Thread
Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 127
  1. #11
    Quote Originally Posted by Syxx View Post
    -Not 1 person has used chat yet.
    -No chat bubbles
    -No Zone Chat
    -People wont even revive you 90% of the time.
    This is so true it's painful!

  2. #12
    Junior Member
    Join Date
    Apr 2013
    Posts
    16
    Quote Originally Posted by Jestunhi View Post
    Because it doesn't require people to stare at the corner of the screen, and lets you easily identify the person in the crowd yelling for a heal, etc.

    It's not as if it needs to be compulsory, would you protest to it being added as an option?
    I wouldn't protest it no, if players want it and its easy to implement sure why not, I'd prefer it to be off by default, cba screen spammed with 100s of chat bubbles staying stupid crap. However there are more pressing problems with the chat system than a chat bubble there are also other ways to encourage social aspects of the game other than chat bubbles i.e reasons to be in a guild and reasons for players to play together.

    But again all of this is something the developers can focus on after the abomination of the current voice/text chat has been fixed.

  3. #13
    Junior Member
    Join Date
    Mar 2013
    Posts
    9
    Quote Originally Posted by Danariel View Post
    Ok, this is the second time I've seen someone say NOT to kill the skitterlings. Might I ask why? I had no idea you weren't supposed to.
    The small skitterlings make weak points in the Arkfall Rock. Leave them alone. Kill the major ones and flying ones though.

  4. #14
    Junior Member HardCoded's Avatar
    Join Date
    Feb 2013
    Location
    Sidney, MT
    Posts
    9
    yeah, making the chat window a little bigger and more persistent would go a long way to alleviating the quietness.
    "This is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?"

  5. #15
    Senior Member
    Join Date
    Apr 2013
    Posts
    476
    Quote Originally Posted by QuantumBear View Post
    I wouldn't protest it no, if players want it and its easy to implement sure why not, I'd prefer it to be off by default, cba screen spammed with 100s of chat bubbles staying stupid crap. However there are more pressing problems with the chat system than a chat bubble there are also other ways to encourage social aspects of the game other than chat bubbles i.e reasons to be in a guild and reasons for players to play together.

    But again all of this is something the developers can focus on after the abomination of the current voice/text chat has been fixed.
    I tend to think that the kind of people who need a "reason" to play a multiplayer game with other people are generally lost anyway.

    I suspect they also have enough developers to look at the existing chat window, the issue with saving some settings (including voice chat) *and* the possibility of chat bubbles (making chat more obvious for the people who want chat bubbles can only be a good thing for the games social aspects).

    It's not like we are talking a 1 man dev team where working on chat bubbles means all work on the existing systems is abandoned.

  6. #16
    Junior Member Danariel's Avatar
    Join Date
    Mar 2013
    Posts
    24
    Quote Originally Posted by Maize Rager View Post
    The small skitterlings make weak points in the Arkfall Rock. Leave them alone. Kill the major ones and flying ones though.
    THAT must be why I had 101 kills in the first (and last) Major Arkfall I was in last night, and was ahead of everyone else by like 40. D'oh!

  7. #17
    Senior Member Natjur's Avatar
    Join Date
    Feb 2013
    Location
    Wellington, New Zealand
    Posts
    413
    Wait, who said this game was an real MMO?
    I thought it was a first person shooter in a persistent world. Except for the grievers, you would not know it was a multi player game.

    As for the small skitterlings make weak points in the Arkfall Rock, they need to give a in game warning, or make them unattackable, cause at the moment, you get rewarded for killing them (highest kill count) but it stuffs everyone else up. Its almost a form of grieving (like parking your large vehicle on a quest giver. Sure you can walk though a vehicle but does not mean you can CLICK on the quest giver.

  8. #18
    Senior Member anastasia's Avatar
    Join Date
    Mar 2013
    Location
    Florida
    Posts
    216
    I've tried to chat but can't seem to find any combination that actually sends a message... anyone know what the list of chat commands are or where to find them?

  9. #19
    Quote Originally Posted by Danariel View Post
    Ok, this is the second time I've seen someone say NOT to kill the skitterlings. Might I ask why? I had no idea you weren't supposed to.
    That I would like to know as well... :/ SOMEONE ANSWER PLEASE?


    EDIT: That is dumb I think I will keep killing them if I feel like it After all Natjur who said it was a mmo?
    I want to go out like my grandfather... Peaceful in his sleep. Not screaming in horror like his pasengers.

    http://www.disturbednoobs.skullcult.info website
    https://www.youtube.com/user/TheDiStUrBeDNo0bS
    https://www.facebook.com/pages/The-D...53257778095794

  10. #20
    Senior Member Taaltos's Avatar
    Join Date
    Feb 2013
    Posts
    2,531
    Chat bubbles in this game would be...stupid.

    Try aiming for mobs with a hundred chat bubbles in your way.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts