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Thread: So,velocity...

  1. #1
    Member WhiteStrike's Avatar
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    So,velocity...

    Ok,I think that everyone who has used a detonator with a velocity roll has noticed that the shots fire above the crosshair.As such,here's my proposal to fix this issue(WARNING:Weird GIFs ahead):

    -Current System

    No velocity:



    As you see the shoots come from the the muzzle in a weird angle.

    Velocity:



    The only way for the shoot to hit the man would be to aim to the ground.


    So here's my sugestion for fixing this:



    Like this,the grenade launchers recoil would be what would direct the grenades up,not the the grenade's velocity.As such,increasing the velocity would make it travel faster instead of increasing shot angle.Also,having recoil fixes 2 things:

    The grenadier synergy can become useful as some people would like to shoot in a straight with certain detonators(*cough*Lobbers*cough*).

    Recoil would mean that the detonators needed more calculations and as such bunny hoping with a detonator would be much harder.
    Defiance is gone. Gamigo has been "not neglecting" the game for over a year, yet there's nothing new except for low effort arkfalls and bitshop items.
    I know it might be hard to quit a game you loved for years but you have to understand that it won't get better. Ever. If you like the game in it's current state, then sure, keep playing it. You're enjoying yourself after all. But if you aren't, don't hope for a better future for Defiance. Because it won't come.


    Spoiler:


  2. #2
    That ¡s perfectly normal.

    As in any weapon with balistic trayectory, more juice makes the projectile go higher at same aim height. That's why usually when we shoot we modify the elevation sight according the the projectile weight/type and the load.

    Usually, for example, when i'm shooting with subsonic ammo and change to supersonic what i do is aiming a couple degree lower to avoid touching my sights calibration, and that's in realk life shooting.

    Since detonators have this particular possibility of having two different projectile speeds, it may be nice to add a "high power scope" with the calibration altered to match the new trajectory, just like we would do in real life. But then again, in balistic shooting there is a lot of instinct (or way too heavy maths) to calculate/guess where the shot will actually land, specially on grenade launchers/sub-mortars


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  3. #3
    Member WhiteStrike's Avatar
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    Quote Originally Posted by Ryker Vorton View Post
    That ¡s perfectly normal.

    As in any weapon with ballistic trajectory, more juice makes the projectile go higher at same aim height. That's why usually when we shoot we modify the elevation sight according the the projectile weight/type and the load.

    Usually, for example, when I'm shooting with subsonic ammo and change to supersonic what i do is aiming a couple degree lower to avoid touching my sights calibration, and that's in real life shooting.

    Since detonators have this particular possibility of having two different projectile speeds, it may be nice to add a "high power scope" with the calibration altered to match the new trajectory, just like we would do in real life. But then again, in ballistic shooting there is a lot of instinct (or way too heavy maths) to calculate/guess where the shot will actually land, specially on grenade launchers/sub-mortars
    Indeed it does,but they don't get thrown to the point were you almost have to aim directly to the floor.Plus,this ascent is also helped by the amount of strength that the shot generates,thus making recoil.However,if you have a grenade launcher with a tripod and you manage to make it have no recoil,it won't go too far up if you aim in parallel with the floor.
    Defiance is gone. Gamigo has been "not neglecting" the game for over a year, yet there's nothing new except for low effort arkfalls and bitshop items.
    I know it might be hard to quit a game you loved for years but you have to understand that it won't get better. Ever. If you like the game in it's current state, then sure, keep playing it. You're enjoying yourself after all. But if you aren't, don't hope for a better future for Defiance. Because it won't come.


    Spoiler:


  4. #4
    Member WhiteStrike's Avatar
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    I meant foregrip,not tripod.
    Defiance is gone. Gamigo has been "not neglecting" the game for over a year, yet there's nothing new except for low effort arkfalls and bitshop items.
    I know it might be hard to quit a game you loved for years but you have to understand that it won't get better. Ever. If you like the game in it's current state, then sure, keep playing it. You're enjoying yourself after all. But if you aren't, don't hope for a better future for Defiance. Because it won't come.


    Spoiler:


  5. #5
    yup, that is quite true (though i've never seen anyone aiming a grenade launcher parallel to the ground, at least not at a person's height, that would be calling for suicide hehehe)

    Did all the detonators behave with so much difference in aiming height? Or just some in particular? (the few times i use detonators in game is for the skill leveling, so haven't used that mod in particular)


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  6. #6
    Everyone I've tried. I prefer no Velocity for that reason, but need to take it if I want to match a synergy. So although my personal detonator has a T4 mod on it to trigger the synergy, I'd much prefer a T2 on it. With proper angles, you can make those things go quite a distance if you want them to (in the neighborhood of 40-50 meters from memory) even without a mod, so the velocity doesn't even matter -- it just screws the gun up.

    Personally, I'd be happiest with another sight option. Maybe a no-graphic low level zoom that only increases velocity when you're scoped in.
    PS3/NA Velaa 6000

  7. #7
    Member stefb42's Avatar
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    I'm kinda worried about the new weapon roll system coming in, I'm thinking that most detonators are going to have a velocity roll of some kind on them when the duplicate bonuses cant roll patch lands, I mean how many different bonuses are available on dets? And its an orange only roll atm, what if that remains the case that it will only roll on orange? I hope I'm worried about nothing but idk

  8. #8
    Member Altras's Avatar
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    So i'll never see a 4x velocity roll detonator? </3

    Still, good proposal op.

  9. #9
    Quote Originally Posted by Altras View Post
    So i'll never see a 4x velocity roll detonator? </3

    Still, good proposal op.
    Always thought a Clustershot with Velocity, Fire Rate, and Mag rolls could be really sexy, but velocity sucks with manual detonation Dets. Matchlock Det or Crash or whatever, probably decent.
    PS3/NA Velaa 6000

  10. #10
    Member SirServed's Avatar
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    Quote Originally Posted by PTR47 View Post
    Always thought a Clustershot with Velocity, Fire Rate, and Mag rolls could be really sexy, but velocity sucks with manual detonation Dets. Matchlock Det or Crash or whatever, probably decent.
    Velocity with manual Detonators almost feels like cheating. With 2x Velocity roll, if it can shoot at you, you can shoot back at it. Our differing views may be due to the fact that you play on a controller and I get a mouse (for more precise control on the fly) instead.

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