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  1. #1
    Defiance Dev Rashere's Avatar
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    Coming Economy Changes

    I've been taking a look at the game economy lately, specifically the rate at which you gain currencies, and am going to make some changes to shift rewards more towards skill than luck. I'm expecting this will go out with the Alcatraz update.

    TL;DR version: I'm removing woot loot and increasing the rewards given out for event score.

    The longer version:
    Woot loot is the term for the items that a player spews out to everyone around them when they gain EGO ratings, level up weapons, vehicles, etc. It's a fun idea, sharing the celebration of success, but presents some problems when trying to get a handle on the balance of the game economy. Basically, the amount of woot loot you get, and its conversion to scrip or salvage income, is entirely dependent upon how many players are around you and their EGO rating. This has a huge variance. Its not uncommon for woot loot to make up anywhere from 0% to 80% of the income for a play session, though the average is about 25%.

    Woot loot is also not tied to the skill or success of the player gaining the loot. It's just about being in the right place at the right time. I've been wanting to increase the rewards players get for being skillful in events for a while, but the variable income from woot loot has made that difficult to do in a balanced way.

    To address this, I'm going to remove woot loot and shift those rewards to what you get for high scores in events, increasing them by roughly 25%. This keeps the currency income rate about what it is now, but makes it more consistent and puts it in the hands of the players, rewarding them more for doing well in events instead of just being lucky.

    Rashere

  2. #2
    Member Chris Robet's Avatar
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    Thank you rashere you are the greatest!!
    GOAT!!
    Watch me and the bat duke it out in The Unofficial Defiance Role Play Forum (Rules here). All are welcome!!
    Great clan PvP idea.
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  3. #3
    Member Fuzzy's Avatar
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    That sounds absolutely brilliant, Rashere! Looking forward to seeing more rewards in the future

    PC EU - GT: Fuzzy12 - EGO LvL: 6.000

    I'm also on Trove as Fuzz - Want to help me? Use this referral link.

    Site Manager on Defiance Data




  4. #4
    This sounds actually great.

    Though I foresee a whole lot of people relying on BMGs and hatchlings/infectors during events to get their score boosted to the top, and we all know those weapons gives great score but doesn't add at all to the success on events. If they do it already for just a mere couple of arkforge imagine what can it be when it will determine who gets the good loot and who doesn't. :worried:


    PC/NA: Wet Cougar EGO >5.3k
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  5. #5
    Yeah, it would be great if people spamming low DPS weapons to score farm were reined in. Other than that this seems like a good idea.

    Dixie Cougar & Solicea, HAWT (Husband And Wife Team) | Consortium (PCNA) Leader & Founder | Est. July 2013

  6. #6
    Member Chris Robet's Avatar
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    Quote Originally Posted by Ryker Vorton View Post
    This sounds actually great.

    Though I foresee a whole lot of people relying on BMGs and hatchlings/infectors during events to get their score boosted to the top, and we all know those weapons gives great score but doesn't add at all to the success on events. If they do it already for just a mere couple of arkforge imagine what can it be when it will determine who gets the good loot and who doesn't. :worried:
    It's a start though so from here we will hopefully build on this like a stepping stone and continue to inspire greatness (and this is why I fail essays I just start rambling and forget what I was originally saying)
    GOAT!!
    Watch me and the bat duke it out in The Unofficial Defiance Role Play Forum (Rules here). All are welcome!!
    Great clan PvP idea.
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  7. #7
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by Ryker Vorton View Post
    This sounds actually great.

    Though I foresee a whole lot of people relying on BMGs and hatchlings/infectors during events to get their score boosted to the top, and we all know those weapons gives great score but doesn't add at all to the success on events. If they do it already for just a mere couple of arkforge imagine what can it be when it will determine who gets the good loot and who doesn't. :worried:
    It definitely bumps my priority on adjusting how scoring works.

  8. #8
    Member Chris Robet's Avatar
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    Quote Originally Posted by Rashere View Post
    It definitely bumps my priority on adjusting how scoring works.
    So you can confirm that you are making it so that spamming a BMG is not going to give you first every time?
    GOAT!!
    Watch me and the bat duke it out in The Unofficial Defiance Role Play Forum (Rules here). All are welcome!!
    Great clan PvP idea.
    PSN Name: Chris_Robet
    NA Server
    In Game Name: Chris Robet
    Ego: 5600
    Clan: Bailey's Doubleshot
    ---------------
    EU Server
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  9. #9
    Quote Originally Posted by Rashere View Post
    It definitely bumps my priority on adjusting how scoring works.
    I knew we could count on you!!

    To be honest, i am very happy and satisfied with the direction the changes in Defiance are heading


    PC/NA: Wet Cougar EGO >5.3k
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  10. #10
    Defiance Dev Rashere's Avatar
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    Quote Originally Posted by Chris Robet View Post
    So you can confirm that you are making it so that spamming a BMG is not going to give you first every time?
    Nope! Until I actually dig into it a bit and decide what needs to change, I can't confirm anything. But the goal would be to ensure skillful actions provide better rewards.

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