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  1. #1
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    Contracts need waypoint, Map need labels

    So I opened up contracts, need to collect 20 jewels , google this and it showed I can collect these from from 2 types of mobs at north point mine.

    No idea where it is. The map doesn't have any labels....wtf??? Contracts need a way point, am I suppose to remember everything there is?

  2. #2
    The map in this game is absolutely terrible. It needs to contain the names of zones and key locations. As it is, the map is only useful for fast traveling.

  3. #3
    Senior Member dragonuy's Avatar
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    Quote Originally Posted by MattN View Post
    So I opened up contracts, need to collect 20 jewels , google this and it showed I can collect these from from 2 types of mobs at north point mine.

    No idea where it is. The map doesn't have any labels....wtf??? Contracts need a way point, am I suppose to remember everything there is?
    if you actually read the whole contract normally it will give you an idea where you have to do it, some of them say in bays some in farms and some of them say in madera, etc.
    after you play the game a few days you will know where everything is at.
    Marking Contracts is not needed, what else you want getting the contract and get teleported to where you have to kill the enemies also, or even better how about you get the contract and the enemies come to you?
    Man we have become lazy as F*CK or what.
    If they make it that easy you will get bored of the simplicity of the game in 2 days and you would stop playing it.

    About labels on the map, yeah it could have some labels, but again after you go to a the spots a few times you don't need labels to remember the locations.
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  4. #4
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    Quote Originally Posted by dragonuy View Post
    if you actually read the whole contract normally it will give you an idea where you have to do it, some of them say in bays some in farms and some of them say in madera, etc.
    after you play the game a few days you will know where everything is at.
    Marking Contracts is not needed, what else you want getting the contract and get teleported to where you have to kill the enemies also, or even better how about you get the contract and the enemies come to you?
    Man we have become lazy as F*CK or what.
    If they make it that easy you will get bored of the simplicity of the game in 2 days and you would stop playing it.

    About labels on the map, yeah it could have some labels, but again after you go to a the spots a few times you don't need labels to remember the locations.
    Lord you groupies are the worst. Since when does a so-called "MMO" not have a properly labeled map? How the hell does expecting a so-called "MMO" to have a freakin properly labeled map equate to being lazy?

  5. #5
    Quote Originally Posted by dragonuy View Post
    if you actually read the whole contract normally it will give you an idea where you have to do it, some of them say in bays some in farms and some of them say in madera, etc.
    after you play the game a few days you will know where everything is at.
    Marking Contracts is not needed, what else you want getting the contract and get teleported to where you have to kill the enemies also, or even better how about you get the contract and the enemies come to you?
    Man we have become lazy as F*CK or what.
    If they make it that easy you will get bored of the simplicity of the game in 2 days and you would stop playing it.

    About labels on the map, yeah it could have some labels, but again after you go to a the spots a few times you don't need labels to remember the locations.
    Wow, fanboi of the century here. People like you are the reason why games die instead of prosper.

  6. #6
    I would like a labelled map, would definitely help with navigating around the world. Markers for contracts would be nice, but I would want them to work on more pressing issues first.

  7. #7
    Member Blackwolfe's Avatar
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    Labels, yes. That would be awesome. Waypoints? Thats not really needed if you got labels.
    Platform: PC
    Character: Blackwolfe (EU)

    Rolling with the Red Thugs!

  8. #8
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    Yep, label that dam map. After playing for 3 days, I just go from mission to mission. I actually never did the contracts of purpose of after seeing 1 of my contracts ending in a couple of hours, I decided to try to finish it. I was doing the one were it said to kill blasters and rioters in mines, and blasters in farms. Honestly, unless you "look" at the map seeing the patterns on the map itself you won't be able to tell what is. I drove around a few of the places, but some were right. Anyways, label the dam map so people can know what that place is. Put lines and divide the map into areas and label their names on it and maybe indicate what type of area it is.

  9. #9
    Junior Member
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    Feb 2013
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    27
    A few zone area labels would be nice, but way-points to or labels for every single location (Random farm A, Abandoned mine B, etc) are hardly necessary. Not to mention a -lot- of the Ego 'find area' rewards would be completely cheapened if there was a way-point and label to hold your hand along the way.

    No way I know of to lvl up your ride without putting some distance under the wheels anyway

  10. #10
    Waypoints for contracts sound like a no no to me. That would make it too easy. I say set up a grid system, then in the contracts it will say "Possible locations are A5, D3" something like that.

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