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  1. #1
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    Remove Vehice Spawning

    I bought the game with big expectations. Great idea to tie up a game and very promising sci fi show.

    But then... The whole experience is way too "gamey". It's not an immersive experience. I am not asking for a realistic sci fi simulation but people racing "through" each other with vehicles which spawned from thin air?

    Make people walk long distances if you have but please do something about this "circus" feeling with countless vehicles jumping around full speed. If someone needs a vehicle, he should wait or put in some resources. like in Planetside2.. if it is for pure "transport" reasons, just let us teleport.. that would be much more "convincing"..

    and when you drive through someone like a mad dog with a car, you should kill or hurt that person... players are like ghosts to each other in the game.. there is no friendly fire.. come on. it should be. players should pay attention to each other. it could be say 50% damage for FF or something to reduce the unintentional killings but still..

    right now the game feels like i am playing a single player game overlapped with other single player gamers..thats a major let down.

    this game was very expensive already, yet you sell tonnes of other stuff in-game. i am not tempted to buy those, since i am left with that "overpaid" feeling.

    ok, seems like i got dragged off topic....

    anyways, its a great world.. but it needs to get more real.

  2. #2
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    and if you add friendly fire, you should, of course add a "reputation" system or some kind of punishment mechanisms to protect normal players.

  3. #3
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    I'd love to see full collision mechanics. But I'm not sold on Friendly-Fire because I don't trust the zerg at Arkfalls not to screw everyone over by failing at multi-player shooter concepts and tactics.

    And teleporters already kind of exist, they are just sparsely placed.

  4. #4
    the griefing that would occur from friendly fire would be rediculous. I can see friendly fire with a 5 second no shooting ban on anyone who hits a friendly target but that's as far as it could go. as for collision in this game, that would also make a griefer's life easier, parking his car on top of popular quest givers, running people over at known spawn points, ect. in a utopic society where people aren't *******s it would work fine but we live in a cut throat real world and it will manifest itself in any way possible in-game.

  5. #5
    You'd be great at designing a game that is no fun at all.

  6. #6
    I get the impression that you need to play the game more, because it would be downright terrible without vehicle spawning.

  7. #7
    Senior Member Arctic Fox's Avatar
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    Quote Originally Posted by Doomtrooper View Post
    You'd be great at designing a game that is no fun at all.
    lmao! love it. Yeah, there needs to be a balance between legitimate realistic interaction and belligerent trolling and griefing that occurs.

    Imagine if tomorrow it was full PVP/friendly fire along with vehicle collisions. I'm thinking everyone dies all the time and hates the game because they can get nothing done without a 5yr old with a sniper popping out headshots or random deaths from the vehicles that will hit and kill you EVERYWHERE since everyone cruises full speed into every outpost and along every road.

  8. #8
    Junior Member ZombieFan504's Avatar
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    Quote Originally Posted by rephlexx View Post
    I bought the game with big expectations. Great idea to tie up a game and very promising sci fi show.

    But then... The whole experience is way too "gamey". It's not an immersive experience. I am not asking for a realistic sci fi simulation but people racing "through" each other with vehicles which spawned from thin air?

    Make people walk long distances if you have but please do something about this "circus" feeling with countless vehicles jumping around full speed. If someone needs a vehicle, he should wait or put in some resources. like in Planetside2.. if it is for pure "transport" reasons, just let us teleport.. that would be much more "convincing"..

    and when you drive through someone like a mad dog with a car, you should kill or hurt that person... players are like ghosts to each other in the game.. there is no friendly fire.. come on. it should be. players should pay attention to each other. it could be say 50% damage for FF or something to reduce the unintentional killings but still..

    right now the game feels like i am playing a single player game overlapped with other single player gamers..thats a major let down.

    this game was very expensive already, yet you sell tonnes of other stuff in-game. i am not tempted to buy those, since i am left with that "overpaid" feeling.

    ok, seems like i got dragged off topic....

    anyways, its a great world.. but it needs to get more real.
    Great response and I totally back you up with the thoughts
    If your not First your Last

  9. #9
    Senior Member JBo796's Avatar
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    Quote Originally Posted by rephlexx View Post
    and if you add friendly fire, you should, of course add a "reputation" system or some kind of punishment mechanisms to protect normal players.

    yeh...otherwise my rep would be -3908320982809209829034230948592384092840

  10. #10
    Senior Member JBo796's Avatar
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    Quote Originally Posted by Arctic Fox View Post
    lmao! love it. Yeah, there needs to be a balance between legitimate realistic interaction and belligerent trolling and griefing that occurs.

    Imagine if tomorrow it was full PVP/friendly fire along with vehicle collisions. I'm thinking everyone dies all the time and hates the game because they can get nothing done without a 5yr old with a sniper popping out headshots or random deaths from the vehicles that will hit and kill you EVERYWHERE since everyone cruises full speed into every outpost and along every road.
    LOL someone should seriously make a game like this. Where it is just total chaos all the time. I don't know if i'd buy it..but it would be great fun to watch machinima troll videos. :-D

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