
Originally Posted by
ironhands
To some degree, yeah, mods are crafting related, but it's not like stacks of spider silk, cogs, vials of translucent goo, small rocks, fine lumber required to make a mod, it's just one piece. As you progress, you gain more inventory slots, and as you progress, you also gain more mod slots on weapons, so I think it'll balance out. Might be nice to see a bank in the future, but don't know how useful it'd be, or if people would really make use of it, instead of keeping their personal inventory well managed. Guess we'll see if they add one in the big patch next week