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  1. #31
    FLASH BANG NIM omg stop moaning he is hard there nothing hard about this game at all.

    I beat all story missions and side mission in just under a week no trouble before they made any of the updates to game!

  2. #32
    Member Wrathful_Badger's Avatar
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    Quote Originally Posted by SGT_NAFFY View Post
    FLASH BANG NIM omg stop moaning he is hard there nothing hard about this game at all.

    I beat all story missions and side mission in just under a week no trouble before they made any of the updates to game!
    Congratulations! Here's your metaphorical gold star for beating the game in under a week!

    All jokes aside...

    I GREATLY enjoyed the final boss battle. It actually made me think. Also, BMG is the way to go for this boss battle.
    Looking for a Clan/Community? Check out Tactical Gaming!

    Tactical Gaming

  3. #33
    Quote Originally Posted by Wrathful_Badger View Post
    Congratulations! Here's your metaphorical gold star for beating the game in under a week!

    Thanks i'll wear it with pride.

    I just gave people a tactic on how to kill him, and you come back with that Lmao.

  4. #34
    Jackleg Joe was a walk in the park compared to this.

    Nim 1 I can do with quite a few tries, Nim 2 has been a nightmare. Several things have contributed to how much of a pain in the *** it is:
    - there are times that it seems to skip my option to press E, either that or the window of time is less than a second long. This means starting the whole attack over from the beginning
    - I have my acct and my 6yr old's account that I'm trying to get thru this. It's... taxing.
    - And the final salt in the wound is that if I don't finish it in one sitting, the next time I log in, I have the three or four phases of the dungeon to go through even before getting back to Nim Phase 1.

    The Nim mission seems like it's more geared toward a side quest or as a co-op option. A blocker like this seems out of place in a storyline mission.

    I know there's plenty of EQ masochists here that have war stories of being able to take on laser-shooting death robots under a sky blackened with firebreathing dragons in a 36-hour long raid, but a lot of us aren't as hardcore as you, so cut us some slack.

  5. #35
    Those of you being difficult, remember we all have different skill sets, something level designers often forget when making levels. Think of this final boss a different way.

    You have an e-reader and are reading a story, the e-reader is designed to delete the ending if you do not turn the pages fast enough. So no matter your reading level or comprehension, if you do not read fast enough as programmed the last few pages are deleted automatically. Would you continue to use that e-reader, or trust it with more content?

    If you answered no you would also agree having someone tell you you aren't good enough to know the ending is a weird way to reward someone who bought your story.

    A common mistake game designers make is thinking their way of thinking is golden, this 3 level boss fight should have been easier with secondary objectives with higher secondary rewards to the more challenged player. Currently some of us will never EVER see the ending of this mission, because our skill set isn't on par with what someone else thinks it should be.

  6. #36
    Senior Member Cynical Jester's Avatar
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    Quote Originally Posted by SandmanSix8 View Post
    Those of you being difficult, remember we all have different skill sets, something level designers often forget when making levels. Think of this final boss a different way.

    You have an e-reader and are reading a story, the e-reader is designed to delete the ending if you do not turn the pages fast enough. So no matter your reading level or comprehension, if you do not read fast enough as programmed the last few pages are deleted automatically. Would you continue to use that e-reader, or trust it with more content?

    If you answered no you would also agree having someone tell you you aren't good enough to know the ending is a weird way to reward someone who bought your story.

    A common mistake game designers make is thinking their way of thinking is golden, this 3 level boss fight should have been easier with secondary objectives with higher secondary rewards to the more challenged player. Currently some of us will never EVER see the ending of this mission, because our skill set isn't on par with what someone else thinks it should be.
    Probably teach me to read better / faster.... I personally think I would keep trying til I made it to the end.. I mean.. I hate cliffhangers..

    Maybe its the way i was raised.. You fall down.. you get back up... Someone starts a fight with you, you finish it. -shrug-

    My mom told me if I walked away or curled up she would beat my *** worse.. soo.. I dunno..

  7. #37
    A common mistake game designers make is thinking their way of thinking is golden, this 3 level boss fight should have been easier with secondary objectives with higher secondary rewards to the more challenged player. Currently some of us will never EVER see the ending of this mission, because our skill set isn't on par with what someone else thinks it should be.
    So because of this you think they should make the game easier because people can't learn there own strategy

    What if we went to war with this attitude?

  8. #38
    Plenty of people have beaten him. I cant see the scrip cost of deaths related to the encounter topping a measly 2k.

    Perhaps you are really bad at the game?

  9. #39
    Senior Member Mawl's Avatar
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    Hes not overpowered he just requires patience and a little skill

  10. #40
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    Quote Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.
    Something has to be done, cause it is a game stopper if you can not complete it. IE. you can not progress further in the game until you kill Nim.

    Yes, many people find him easy, but many have issues (not skill ones) that prevent being able to kill him. Lag: even the slightest 'consistent' lag makes it impossible. Physical handicap: Slow reflexes, minor shakes, ...

    I have found the bosses up to Nim to be difficult but doable. Fighting Nim is not, cant damage him more then 10% of his health during phase one. No idea about phase two and three.

    Best suggestion is make it co-op, allowing 1-4 players. (For all events that are currently (or will be) solo only and co-op maps - don't restrict them to 4 players.)

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