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  1. #101
    I think an easy mode with less rewards could work, keeping his attacks the same but slowing down the cycles of his special attacks and more time during his do nothing. Not everyone is twitch focused in games, but this game is more about figuring out how mobs do what they do, using dodge and LOS has been my friend most of the time. But I have just to NIM and won't be trying him until the weekend when I have the time to spend figuring it out. Will have to let you know how a 60 year old does, the biggest challenge I get is not from single powerful mobs, it is when I am being surrounded by multiple mobs all shooting me at once, luanching gernades and rocket launchers.

    I remember in one mission kiting mobs through a narrow space turning around and tossing a gernade into the space. Now that was fun.

  2. #102
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    Quote Originally Posted by Yenkin View Post
    I think an easy mode with less rewards could work, keeping his attacks the same but slowing down the cycles of his special attacks and more time during his do nothing. Not everyone is twitch focused in games, but this game is more about figuring out how mobs do what they do, using dodge and LOS has been my friend most of the time. But I have just to NIM and won't be trying him until the weekend when I have the time to spend figuring it out. Will have to let you know how a 60 year old does, the biggest challenge I get is not from single powerful mobs, it is when I am being surrounded by multiple mobs all shooting me at once, luanching gernades and rocket launchers.

    I remember in one mission kiting mobs through a narrow space turning around and tossing a gernade into the space. Now that was fun.
    Rather then an easy mode with less rewards (what would that even be? no pistol? blue pistol?) Trion could create a slow increase in challenge during the course of the story. Make the curve ending at Nim a hill instead of the equivalent of running across a beach and into a cliff.
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  3. #103
    Quote Originally Posted by jnt View Post
    Rather then an easy mode with less rewards (what would that even be? no pistol? blue pistol?) Trion could create a slow increase in challenge during the course of the story. Make the curve ending at Nim a hill instead of the equivalent of running across a beach and into a cliff.
    I didn't notice any huge jump in difficulty with nim the only thing i remember thinking in regards to the fight was that that type of fight proves that raids could work in this game, multi phasing fight with actual mechanics in an enclosed environment.
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  4. #104
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    Quote Originally Posted by Garu View Post
    I didn't notice any huge jump in difficulty with nim the only thing i remember thinking in regards to the fight was that that type of fight proves that raids could work in this game, multi phasing fight with actual mechanics in an enclosed environment.
    It has not been an uncommon attitude that Nim is oddly challenging. Take into account how shockingly easy the rest of the game is at the moment.

    If you can place a cross hairs on the weak spot and keep moving at the same time Defiance isn't particularly demanding.
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  5. #105
    Beat him again last night.

    Easiest way is Beam weapon so you can recharge your shields.
    Simple as that.

    Now if you want the challenge you go with whatever you want and keep moving , rolling and shooting.

    I used a basic white BMG that did 46 per tick on Nim and a Assault rilfe for the 2nd part to shoot him on the balcony, that ran out quick then swapped to a Wolfhound.

    The fight is not as hard with the BMG

  6. #106
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    Quote Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.
    I beat him in 3 tries..
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  7. #107
    As a modern gamer - Nim should not present any specially difficult challenge for anyone. Hes tough but by no means as strong as folks keep making him out to be. He just isnt.

  8. #108
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    Quote Originally Posted by jnt View Post
    It has not been an uncommon attitude that Nim is oddly challenging. Take into account how shockingly easy the rest of the game is at the moment.

    If you can place a cross hairs on the weak spot and keep moving at the same time Defiance isn't particularly demanding.
    +1....

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  9. #109
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    Quote Originally Posted by JohnnyInk View Post
    I beat him in 3 tries..
    Same. Took me 1 self revive and 1 respawn to learn his moves, beat him on the third try.

  10. #110
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    Quote Originally Posted by Technodude View Post
    Every topic about NIM where OP feels it is too difficult becomes e-peen stoking contest of internet tough guys.
    Which proves that Nim is easy.

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