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  1. #21
    Senior Member Taaltos's Avatar
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    Quote Originally Posted by scruffyhobbit View Post
    LMAO! Even better than the Nic Cage. xD I forgot about this episode.


    xD

    Can't wait for the new Season on Netflix!

  2. #22
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    Quote Originally Posted by Garbol View Post
    For me the game at this stage is pretty avrage at best.

    Here is why:

    - Completely dumb UI design (not designed for PC then why it is on PC? ).
    - Graphics aren't that great (MMO's tend to have a lot of graphics options again using RIFT as example).
    - Neither is sound.
    - The game dosen't do a good job at explaining it's objecives. I know what I was supposed to do in Rift but here not so much ( I can't track easily contracts for example).
    - Little to no player interaction.
    - Completing a Main mission or Episodic mission reveals 5+ side-missions that lead you to the same area that you aslready did at least 3+ missions.
    - Enemies are sometimes able to shoot you trough cover ( granted it will probbably get fixed)

    My biggest issue: This game dosen't feel like a PC game, starting from UI to end on graphics and sound quality and even communication whit other players. Nothing to think about just run and gun, nothing to talk about, just Pray and Spray.
    UI: I agree. We cannot turn from the back of out character (that i have found?)or turn off the UI for screenshots. Nothing major but it is annoying at the same time.

    Graphics:... i'm not going to say anything. Upgraded my video card the day after it came out because running the game on 800x600 reso on the lowest video settings possible made the game look like minecraft, now i run it at full resolution for my monitor, with full graphics and thinkt eh game is beautiful. Sure not as shiny as some but it is still amazing.

    The voicechat: Crap... i'' stick to ventrilo/mumble/teamspeak thanks.
    Sound in general: Some sounds don't make sense, but overall the are good.

    The gameplay/tutorial: It shows you how to use ego powers and that is it. Played beta and didn't know there was fast travel until day 2 of release.

    Player interaction: meh... You have to give some to get some. Or be like me and only use other people as bullet soakers so i can run into the shadows, cloak then KS them with a shotgun/sniper rifle O.o. JK, but really the player interaction needs work but so do the players.

    Missions: Not seeing your point. this is standard MMO questing. you unlock quest hubs, go quest the area out, do another "major quest" then go do somemore in the same area.

    Enemies:... not seeing it. It's pretty OP that you can put an object on your left, crouch and aim around where so you can hit them but they cant hit you... only fair if they get some lucky shots in. What is irritating is we get knocked down and they dont.

    If your running and gunning, praying and spraying i'd say your either incapacitated ALOT or have gotten lucky with your shield drops. Personally, i can take 1-3 mobs no prob... after that it starts getting more duck and weave to cover, cloak to recharge and alot of hit and retreat tactics.

  3. #23
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    Quote Originally Posted by Jardian View Post
    For once PC is getting a title built for gameing systems not PC mainly. I dont see the problem of why some of you think you should get better or diffrent than this and that of the other systems. So just understand your not the main focus for once and get over it. You are not going to see alot of changes that cant be done on the PS3 or the Xbox.

    Also what they learned making Rift dont help as much as you might think when it comes to a game like this one. Its two or in this case 3 diffrent creatures.

    Look. No one says, that the PC version should be "better".
    It is all about the user friendliness and interaction. An UI, created for a console is not optimal in use and handling for PC.
    And while chat might not be that important for you console guys, it is and always has been, from the beginning of MMOs, a defining social factor of MMOs.

    I don´t know what you want to say with your post...

  4. #24
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    Doesnt do much good, you cannot interact with anything/turn your camera in that mode.

  5. #25
    Quote Originally Posted by Taaltos View Post
    LMAO! Even better than the Nic Cage. xD I forgot about this episode.


    xD

    Can't wait for the new Season on Netflix!

    I don't have netflix and can't justify getting it just for the show. It's annoying but I hope they do the right thing and capitalize on the DVD / Blu Ray market.

  6. #26
    Quote Originally Posted by Taaltos View Post
    ZOMG! Read the Developer blog. OMG THE BEEES THE BEEEEEEES GRABABALALAOBAB (Nic Cage bat**** insane moment).

    http://community.defiance.com/en/

    THEY KNOW!
    and they talk about the xbox lag, and I dont care about that, not to be mean here, but I dont care about the xbox side of the game, I play the PC version.

    Quote Originally Posted by ironhands View Post
    press ~
    you should check your facts, it's there, but hasn't been implemented into the UI at this point.
    As I said to the other guy, what use is it when it does nothing? It is like you asking for icecream and all I give you are a pic of a icecream, it is useless and not what you wanted. the point of a mouse toggle, is to be able to use the mouse, not just move the pointer around.

    Quote Originally Posted by Exes View Post
    The thing is once started, it just never stops
    So Defiance combat music is like pringles?


    Seeing as consols dont play on the pc server, there is no reason to make other UI/control system to pc then consols, as it will not give pc users a leg up on the consols users.

    Talking about SWTOR, it just shows you need to have ppl how are not new at this when you are making a game under the same name. EA shoot them self in the fod by calling it all bioware, becouse now ppl excepted more, Trion did same thing, they make a game under the name Trion, ppl except it to live up to they other game, Rift.

  7. #27
    Senior Member ironhands's Avatar
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    Quote Originally Posted by MegaGame View Post
    As I said to the other guy, what use is it when it does nothing? It is like you asking for icecream and all I give you are a pic of a icecream, it is useless and not what you wanted. the point of a mouse toggle, is to be able to use the mouse, not just move the pointer around.
    It demonstrates 2 things. First, that they know what it mouse toggle is, since you suggested they didn't. Second, that it's ready to be implemented and will likely be available in an improved UI soon.

  8. #28
    Quote Originally Posted by ironhands View Post
    It demonstrates 2 things. First, that they know what it mouse toggle is, since you suggested they didn't. Second, that it's ready to be implemented and will likely be available in an improved UI soon.
    no it show someone at Trion has read step 1 of what a mouse toggle is, rest is wisefull thinking on you part.

  9. #29
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    i enjoy the game, i just find a lot of it to be quite a borderlands ripoff

  10. #30
    Quote Originally Posted by fishboy11 View Post
    i enjoy the game, i just find a lot of it to be quite a borderlands ripoff
    this one you have to explain to me deeper. I played borderlands 1, and all I see they have in common are they are a sci-fi 3.person shooter, wich woud make it a space marie 40k ripoff also.....

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